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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.6 kB · 70 lines
C++
at main
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970#include "stdafx.h"#include "InBedChatScreen.h"#include "Button.h"#include "MultiplayerLocalPlayer.h"#include "..\Minecraft.World\net.minecraft.locale.h"#include "..\Minecraft.World\StringHelpers.h"
void InBedChatScreen::init(){ Keyboard::enableRepeatEvents(true);
Language *language = Language::getInstance();
buttons.push_back(new Button(WAKE_UP_BUTTON, width / 2 - 100, height - 40, language->getElement(L"multiplayer.stopSleeping")));
}
void InBedChatScreen::removed(){ Keyboard::enableRepeatEvents(false);}
void InBedChatScreen::keyPressed(wchar_t ch, int eventKey){ if (eventKey == Keyboard::KEY_ESCAPE) { sendWakeUp(); } else if (eventKey == Keyboard::KEY_RETURN) { wstring msg = trimString(message); if (msg.length() > 0) { minecraft->player->chat(trimString(message)); } message = L""; } else { ChatScreen::keyPressed(ch, eventKey); }}
void InBedChatScreen::render(int xm, int ym, float a){ ChatScreen::render(xm, ym, a);}
void InBedChatScreen::buttonClicked(Button *button){ if (button->id == WAKE_UP_BUTTON) { sendWakeUp(); } else { ChatScreen::buttonClicked(button); }}
void InBedChatScreen::sendWakeUp(){ /* 4J - TODO if (minecraft.player instanceof MultiplayerLocalPlayer) { ClientConnection connection = ((MultiplayerLocalPlayer) minecraft.player).connection; connection.send(new PlayerCommandPacket(minecraft.player, PlayerCommandPacket.STOP_SLEEPING)); } */}