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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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499 B · 14 lines
C
at main
1234567891011121314#pragma once#include "Model.h"
class GhastModel : public Model{public: static const int TENTACLESLENGTH=9; ModelPart *body; ModelPart *tentacles[TENTACLESLENGTH];
GhastModel(); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);};