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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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538 B · 21 lines
C
at main
123456789101112131415161718192021#pragma once#include "Particle.h"class Textures;
class FootstepParticle : public Particle{public: virtual eINSTANCEOF GetType() { return eType_FOOTSTEPPARTICLE; }
private: static ResourceLocation FOOTPRINT_LOCATION; int life; int lifeTime; Textures *textures;
public: FootstepParticle(Textures *textures, Level *level, double x, double y, double z); virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); virtual void tick(); virtual int getParticleTexture();};