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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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543 B · 20 lines
C
at main
123456789101112131415161718192021#pragma once
class ChestTileEntity;class EnderChestTileEntity;class Tile;
class EntityTileRenderer { public: static EntityTileRenderer *instance;
private: shared_ptr<ChestTileEntity> chest; shared_ptr<ChestTileEntity> trappedChest; shared_ptr<EnderChestTileEntity> enderChest;
public: EntityTileRenderer(); void render(Tile *tile, int data, float brightness, float alpha, bool setColor = true, bool useCompiled = true); // 4J - added setColor parameter and alpha for chest in the crafting menu, and added useCompiled};