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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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2.9 kB · 95 lines
C++
at main
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495#include "stdafx.h"#include "ConnectScreen.h"#include "ClientConnection.h"#include "TitleScreen.h"#include "Button.h"#include "Minecraft.h"#include "User.h"#include "..\Minecraft.World\net.minecraft.locale.h"
ConnectScreen::ConnectScreen(Minecraft *minecraft, const wstring& ip, int port){ aborted = false;// System.out.println("Connecting to " + ip + ", " + port); minecraft->setLevel(NULL);#if 1 // 4J - removed from separate thread, but need to investigate what we actually need here connection = new ClientConnection(minecraft, ip, port); if (aborted) return; connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket(minecraft->user->name) ) );#else
new Thread() { public void run() {
try { connection = new ClientConnection(minecraft, ip, port); if (aborted) return; connection.send(new PreLoginPacket(minecraft.user.name)); } catch (UnknownHostException e) { if (aborted) return; minecraft.setScreen(new DisconnectedScreen("connect.failed", "disconnect.genericReason", "Unknown host '" + ip + "'")); } catch (ConnectException e) { if (aborted) return; minecraft.setScreen(new DisconnectedScreen("connect.failed", "disconnect.genericReason", e.getMessage())); } catch (Exception e) { if (aborted) return; e.printStackTrace(); minecraft.setScreen(new DisconnectedScreen("connect.failed", "disconnect.genericReason", e.toString())); } } }.start();#endif}
void ConnectScreen::tick(){ if (connection != NULL) { connection->tick(); }}
void ConnectScreen::keyPressed(char eventCharacter, int eventKey){}
void ConnectScreen::init(){ Language *language = Language::getInstance();
buttons.clear(); buttons.push_back(new Button(0, width / 2 - 100, height / 4 + 24 * 5 + 12, language->getElement(L"gui.cancel")));
}
void ConnectScreen::buttonClicked(Button *button){ if (button->id == 0) { aborted = true; if (connection != NULL) connection->close(); minecraft->setScreen(new TitleScreen()); }}
void ConnectScreen::render(int xm, int ym, float a){ renderBackground();
Language *language = Language::getInstance();
if (connection == NULL) { drawCenteredString(font, language->getElement(L"connect.connecting"), width / 2, height / 2 - 50, 0xffffff); drawCenteredString(font, L"", width / 2, height / 2 - 10, 0xffffff); } else { drawCenteredString(font, language->getElement(L"connect.authorizing"), width / 2, height / 2 - 50, 0xffffff); drawCenteredString(font, connection->message, width / 2, height / 2 - 10, 0xffffff); }
Screen::render(xm, ym, a);}