Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
4.4 kB · 152 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152#include "stdafx.h"#include "..\..\..\Minecraft.World\StringHelpers.h"#include "XUI_DebugSetCamera.h"#include "..\..\..\Minecraft.World\ChunkSource.h"
// #include "..\..\Xbox\4JLibs\inc\4J_Input.h"
#include "..\..\Minecraft.h"#include "..\..\MultiplayerLocalPlayer.h"
#ifndef _CONTENT_PACKAGEHRESULT CScene_DebugSetCamera::OnInit( XUIMessageInit *pInitData, BOOL &bHandled ){ MapChildControls();
m_camX .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric); m_camY .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric); m_camZ .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric); m_yRot .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric); m_elevation .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric);
int playerNo = 0; currentPosition = new DebugSetCameraPosition();
currentPosition->player = playerNo; Minecraft *pMinecraft = Minecraft::GetInstance(); if (pMinecraft != NULL) { Vec3 *vec = pMinecraft->localplayers[playerNo]->getPos(1.0);
currentPosition->m_camX = vec->x; currentPosition->m_camY = vec->y - 1.62;// pMinecraft->localplayers[playerNo]->getHeadHeight(); currentPosition->m_camZ = vec->z;
currentPosition->m_yRot = pMinecraft->localplayers[playerNo]->yRot; currentPosition->m_elev = pMinecraft->localplayers[playerNo]->xRot; }
m_camX.SetKeyboardType(C_4JInput::EKeyboardMode_Full); m_camY.SetKeyboardType(C_4JInput::EKeyboardMode_Full); m_camZ.SetKeyboardType(C_4JInput::EKeyboardMode_Full); m_yRot.SetKeyboardType(C_4JInput::EKeyboardMode_Full); m_elevation.SetKeyboardType(C_4JInput::EKeyboardMode_Full);
m_camX.SetText((CONST WCHAR *) _toString<double>(currentPosition->m_camX).c_str()); m_camY.SetText((CONST WCHAR *) _toString<double>(currentPosition->m_camY + 1.62).c_str()); m_camZ.SetText((CONST WCHAR *) _toString<double>(currentPosition->m_camZ).c_str());
m_yRot.SetText((CONST WCHAR *) _toString<double>(currentPosition->m_yRot).c_str()); m_elevation.SetText((CONST WCHAR *) _toString<double>(currentPosition->m_elev).c_str()); //fpp = new FreezePlayerParam(); //fpp->player = playerNo; //fpp->freeze = true;
//m_lockPlayer.SetCheck( !fpp->freeze );
m_lockPlayer.SetCheck( app.GetFreezePlayers() );
return S_OK;}
HRESULT CScene_DebugSetCamera::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled){ // This assumes all buttons can only be pressed with the A button ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
if (hObjPressed == m_teleport) { app.SetXuiServerAction( ProfileManager.GetPrimaryPad(), eXuiServerAction_SetCameraLocation, (void *)currentPosition); rfHandled = TRUE; } else if (hObjPressed == m_lockPlayer) { app.SetFreezePlayers( m_lockPlayer.IsChecked() );
rfHandled = TRUE; }
return S_OK;}
HRESULT CScene_DebugSetCamera::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled){ ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode); switch(pInputData->dwKeyCode) { case VK_PAD_B: case VK_PAD_START: case VK_PAD_BACK: NavigateBack();
//delete currentPosition; //currentPosition = NULL;
rfHandled = TRUE; break; } return S_OK;}
HRESULT CScene_DebugSetCamera::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyValueChanged *pNotifyValueChangedData, BOOL &bHandled){
// Text Boxes if (hObjSource == m_camX) { double iVal = 0; wstring value = m_camX.GetText(); if(!value.empty()) iVal = _fromString<double>( value ); currentPosition->m_camX = iVal; bHandled = TRUE; } else if (hObjSource == m_camY) { double iVal = 0; wstring value = m_camY.GetText(); if(!value.empty()) iVal = _fromString<double>( value ); currentPosition->m_camY = iVal - 1.62; bHandled = TRUE; } else if (hObjSource == m_camZ) { double iVal = 0; wstring value = m_camZ.GetText(); if(!value.empty()) iVal = _fromString<double>( value ); currentPosition->m_camZ = iVal; bHandled = TRUE; } else if (hObjSource == m_yRot) { double iVal = 0; wstring value = m_yRot.GetText(); if(!value.empty()) iVal = _fromString<double>( value ); currentPosition->m_yRot = iVal; bHandled = TRUE; } else if (hObjSource == m_elevation) { double iVal = 0; wstring value = m_elevation.GetText(); if(!value.empty()) iVal = _fromString<double>( value ); currentPosition->m_elev = iVal; bHandled = TRUE; }
return S_OK;}#endif