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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.7 kB · 58 lines
C++
at main
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758#include "stdafx.h"#include "UI.h"#include "..\..\..\Minecraft.World\StringHelpers.h"#include "..\..\..\Minecraft.World\File.h"#include "UITTFFont.h"
UITTFFont::UITTFFont(const string &name, const string &path, S32 fallbackCharacter) : m_strFontName(name){ app.DebugPrintf("UITTFFont opening %s\n",path.c_str());
#ifdef _UNICODE wstring wPath = convStringToWstring(path); HANDLE file = CreateFile(wPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);#else HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);#endif if( file == INVALID_HANDLE_VALUE ) { DWORD error = GetLastError(); app.DebugPrintf("Failed to open TTF file with error code %d (%x)\n", error, error); assert(false); }
DWORD dwHigh=0; DWORD dwFileSize = GetFileSize(file,&dwHigh);
if(dwFileSize!=0) { DWORD bytesRead;
pbData = (PBYTE) new BYTE[dwFileSize]; BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,NULL); if(bSuccess==FALSE) { app.FatalLoadError(); } CloseHandle(file);
IggyFontInstallTruetypeUTF8 ( (void *)pbData, IGGY_TTC_INDEX_none, m_strFontName.c_str(), -1, IGGY_FONTFLAG_none );
IggyFontInstallTruetypeFallbackCodepointUTF8( m_strFontName.c_str(), -1, IGGY_FONTFLAG_none, fallbackCharacter );
// 4J Stu - These are so we can use the default flash controls IggyFontInstallTruetypeUTF8 ( (void *)pbData, IGGY_TTC_INDEX_none, "Times New Roman", -1, IGGY_FONTFLAG_none ); IggyFontInstallTruetypeUTF8 ( (void *)pbData, IGGY_TTC_INDEX_none, "Arial", -1, IGGY_FONTFLAG_none ); }}
UITTFFont::~UITTFFont(){}
string UITTFFont::getFontName(){ return m_strFontName;}