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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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16 kB · 538 lines
C++
at main
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UIScene_InGameInfoMenu::UIScene_InGameInfoMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer){ // Setup all the Iggy references we need for this scene initialiseMovie();
m_buttonGameOptions.init(app.GetString(IDS_HOST_OPTIONS),eControl_GameOptions); m_labelTitle.init(app.GetString(IDS_PLAYERS_INVITE)); m_playerList.init(eControl_GamePlayers);
m_players = vector<PlayerInfo *>();
DWORD playerCount = g_NetworkManager.GetPlayerCount();
for(DWORD i = 0; i < playerCount; ++i) { INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
if( player != NULL ) { PlayerInfo *info = BuildPlayerInfo(player);
m_players.push_back(info); m_playerList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); } }
g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);
INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex( m_iPad ); m_isHostPlayer = false; if(thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE;
Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad]; if(!m_isHostPlayer && !localPlayer->isModerator() ) { removeControl( &m_buttonGameOptions, false ); }
updateTooltips();
#if TO_BE_IMPLEMENTED SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER );#endif
// get rid of the quadrant display if it's on ui.HidePressStart();
#if TO_BE_IMPLEMENTED SetTimer(IGNORE_KEYPRESS_TIMERID,IGNORE_KEYPRESS_TIME);#endif}
UIScene_InGameInfoMenu::~UIScene_InGameInfoMenu(){ // Delete player infos for (int i = 0; i < m_players.size(); i++) { delete m_players[i]; }}
wstring UIScene_InGameInfoMenu::getMoviePath(){ if(app.GetLocalPlayerCount() > 1) { return L"InGameInfoMenuSplit"; } else { return L"InGameInfoMenu"; }}
void UIScene_InGameInfoMenu::updateTooltips(){ int keyX = IDS_TOOLTIPS_INVITE_FRIENDS; int ikeyY = -1;
XPARTY_USER_LIST partyList; if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1)) { keyX = IDS_TOOLTIPS_INVITE_PARTY; }
if(g_NetworkManager.IsLocalGame()) keyX = -1;#ifdef __PSVITA__ if(CGameNetworkManager::usingAdhocMode()) keyX = -1;#endif
INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId(m_players[m_playerList.getCurrentSelection()]->m_smallId);
int keyA = -1; Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
bool isOp = m_isHostPlayer || localPlayer->isModerator(); bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0; bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
if( isOp ) { if(m_buttonGameOptions.hasFocus()) { keyA = IDS_TOOLTIPS_SELECT; } else if( selectedPlayer != NULL) { bool editingHost = selectedPlayer->IsHost(); if( (cheats && (m_isHostPlayer || !editingHost ) ) || (!trust && (m_isHostPlayer || !editingHost))#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED)) || (m_isHostPlayer && editingHost)#endif ) { keyA = IDS_TOOLTIPS_PRIVILEGES; } else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE) { // Only ops will hit this, can kick anyone not local and not local to the host keyA = IDS_TOOLTIPS_KICK; } } } #if defined(__PS3__) || defined(__ORBIS__) if(m_iPad == ProfileManager.GetPrimaryPad() ) ikeyY = IDS_TOOLTIPS_GAME_INVITES;#else if(!m_buttonGameOptions.hasFocus()) { // if the player is me, then view gamer profile if(selectedPlayer != NULL && selectedPlayer->IsLocal() && selectedPlayer->GetUserIndex()==m_iPad) { ikeyY = IDS_TOOLTIPS_VIEW_GAMERPROFILE; } else { ikeyY = IDS_TOOLTIPS_VIEW_GAMERCARD; } }#endif ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,ikeyY);}
void UIScene_InGameInfoMenu::handleDestroy(){ g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);
m_parentLayer->removeComponent(eUIComponent_MenuBackground);}
void UIScene_InGameInfoMenu::handleGainFocus(bool navBack){ UIScene::handleGainFocus(navBack); if( navBack ) g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &UIScene_InGameInfoMenu::OnPlayerChanged, this);}
void UIScene_InGameInfoMenu::handleReload(){ DWORD playerCount = g_NetworkManager.GetPlayerCount();
// Remove all player info for (int i = 0; i < m_players.size(); i++) { delete m_players[i]; } m_players.clear();
for(DWORD i = 0; i < playerCount; ++i) { INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
if( player != NULL ) { PlayerInfo *info = BuildPlayerInfo(player);
m_players.push_back(info); m_playerList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); } }
INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex( m_iPad ); m_isHostPlayer = false; if(thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE;
Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad]; if(!m_isHostPlayer && !localPlayer->isModerator() ) { removeControl( &m_buttonGameOptions, false ); }
updateTooltips();
if(controlHasFocus(eControl_GamePlayers)) { m_playerList.setCurrentSelection(getControlChildFocus()); }}
void UIScene_InGameInfoMenu::tick(){ UIScene::tick();
// Update players by index for(DWORD i = 0; i < m_players.size(); ++i) { INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
if(player != NULL) { PlayerInfo *info = BuildPlayerInfo(player);
m_players[i]->m_smallId = info->m_smallId;
if(info->m_voiceStatus != m_players[i]->m_voiceStatus) { m_players[i]->m_voiceStatus = info->m_voiceStatus; m_playerList.setVOIPIcon(i, info->m_voiceStatus); } if(info->m_colorState != m_players[i]->m_colorState) { m_players[i]->m_colorState = info->m_colorState; m_playerList.setPlayerIcon(i, info->m_colorState); }
if(info->m_name.compare( m_players[i]->m_name ) != 0 ) { m_playerList.setButtonLabel(i, info->m_name); m_players[i]->m_name = info->m_name; }
delete info; } }}
void UIScene_InGameInfoMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled){ //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch(key) { case ACTION_MENU_CANCEL: if(pressed && !repeat) { ui.PlayUISFX(eSFX_Back); navigateBack(); } break; case ACTION_MENU_Y:#if defined(__PS3__) || defined(__ORBIS__) if(pressed && iPad == ProfileManager.GetPrimaryPad()) {#ifdef __PS3__ // are we offline? if(!ProfileManager.IsSignedInLive(iPad)) { // get them to sign in to online UINT uiIDA[2]; uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT; uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE; ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_InGameInfoMenu::MustSignInReturnedPSN,this); } else#endif {#ifdef __ORBIS__ SQRNetworkManager_Orbis::RecvInviteGUI();#else // __PS3__ int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID); app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);#endif } }#else
if(pressed && m_playerList.hasFocus() && (m_playerList.getItemCount() > 0) && (m_playerList.getCurrentSelection() < m_players.size()) ) { INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId(m_players[m_playerList.getCurrentSelection()]->m_smallId); if( player != NULL ) { PlayerUID uid = player->GetUID(); if( uid != INVALID_XUID ) {#ifdef __PSVITA__ PSVITA_STUBBED;#else ProfileManager.ShowProfileCard(iPad,uid);#endif } } }
#endif break; case ACTION_MENU_X:
if(pressed && !repeat && !g_NetworkManager.IsLocalGame() ) {#ifdef __PSVITA__ if(CGameNetworkManager::usingAdhocMode() == false) g_NetworkManager.SendInviteGUI(iPad);#else g_NetworkManager.SendInviteGUI(iPad);#endif }
break; case ACTION_MENU_OK:#ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS:#endif case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_PAGEUP: case ACTION_MENU_PAGEDOWN: sendInputToMovie(key, repeat, pressed, released); break; }}
void UIScene_InGameInfoMenu::handlePress(F64 controlId, F64 childId){ app.DebugPrintf("Pressed = %d, %d\n", (int)controlId, (int)childId); switch((int)controlId) { case eControl_GameOptions: ui.NavigateToScene(m_iPad,eUIScene_InGameHostOptionsMenu); break; case eControl_GamePlayers: int currentSelection = (int)childId; INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId(m_players[currentSelection]->m_smallId);
Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[m_iPad];
bool isOp = m_isHostPlayer || localPlayer->isModerator(); bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0; bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0;
if( isOp && selectedPlayer != NULL) { bool editingHost = selectedPlayer->IsHost(); if( (cheats && (m_isHostPlayer || !editingHost ) ) || (!trust && (m_isHostPlayer || !editingHost))#if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED)) || (m_isHostPlayer && editingHost)#endif ) { InGamePlayerOptionsInitData *pInitData = new InGamePlayerOptionsInitData(); pInitData->iPad = m_iPad; pInitData->networkSmallId = m_players[currentSelection]->m_smallId; pInitData->playerPrivileges = app.GetPlayerPrivileges(m_players[currentSelection]->m_smallId); ui.NavigateToScene(m_iPad,eUIScene_InGamePlayerOptionsMenu,pInitData); } else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE) { // Only ops will hit this, can kick anyone not local and not local to the host BYTE *smallId = new BYTE(); *smallId = m_players[currentSelection]->m_smallId; UINT uiIDA[2]; uiIDA[0]=IDS_CONFIRM_OK; uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestAlertMessage(IDS_UNLOCK_KICK_PLAYER_TITLE, IDS_UNLOCK_KICK_PLAYER, uiIDA, 2, m_iPad,&UIScene_InGameInfoMenu::KickPlayerReturned,smallId); } } break; }}
void UIScene_InGameInfoMenu::handleFocusChange(F64 controlId, F64 childId){ switch((int)controlId) { case eControl_GamePlayers: m_playerList.updateChildFocus( (int) childId ); }; updateTooltips();}
void UIScene_InGameInfoMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving){ app.DebugPrintf("<UIScene_InGameInfoMenu::OnPlayerChanged> Player \"%ls\" %s (smallId: %d)\n", pPlayer->GetOnlineName(), leaving ? "leaving" : "joining", pPlayer->GetSmallId());
UIScene_InGameInfoMenu *scene = (UIScene_InGameInfoMenu *)callbackParam; bool playerFound = false; int foundIndex = 0; for(int i = 0; i < scene->m_players.size(); ++i) { if(!playerFound && scene->m_players[i]->m_smallId == pPlayer->GetSmallId() ) { if( scene->m_playerList.getCurrentSelection() == scene->m_playerList.getItemCount() - 1 ) { scene->m_playerList.setCurrentSelection( scene->m_playerList.getItemCount() - 2 ); }
// Player found playerFound = true; foundIndex = i; } }
if (leaving && !playerFound) app.DebugPrintf("<UIScene_InGameInfoMenu::OnPlayerChanged> Error: Player \"%ls\" leaving but not found in list\n", pPlayer->GetOnlineName()); if (!leaving && playerFound) app.DebugPrintf("<UIScene_InGameInfoMenu::OnPlayerChanged> Error: Player \"%ls\" joining but already in list\n", pPlayer->GetOnlineName());
// If the player was found remove them (even if they're joining, they'll be added again later) if(playerFound) { app.DebugPrintf("<UIScene_InGameInfoMenu::OnPlayerChanged> Player \"%ls\" found, removing\n", pPlayer->GetOnlineName());
// Remove player info delete scene->m_players[foundIndex]; scene->m_players.erase(scene->m_players.begin() + foundIndex);
// Remove player from list scene->m_playerList.removeItem(foundIndex); }
// If the player is joining if(!leaving) { app.DebugPrintf("<UIScene_InGameInfoMenu::OnPlayerChanged> Player \"%ls\" not found, adding\n", pPlayer->GetOnlineName());
PlayerInfo *info = scene->BuildPlayerInfo(pPlayer); scene->m_players.push_back(info); // Note that the tick updates buttons every tick so it's only really important that we // add the button (not the order or content) scene->m_playerList.addItem(info->m_name, info->m_colorState, info->m_voiceStatus); }}
int UIScene_InGameInfoMenu::KickPlayerReturned(void *pParam,int iPad,C4JStorage::EMessageResult result){ BYTE smallId = *(BYTE *)pParam; delete pParam;
if(result==C4JStorage::EMessage_ResultAccept) { Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> localPlayer = pMinecraft->localplayers[iPad]; if(localPlayer->connection) { localPlayer->connection->send( shared_ptr<KickPlayerPacket>( new KickPlayerPacket(smallId) ) ); } }
return 0;}
UIScene_InGameInfoMenu::PlayerInfo *UIScene_InGameInfoMenu::BuildPlayerInfo(INetworkPlayer *player){ PlayerInfo *info = new PlayerInfo(); info->m_smallId = player->GetSmallId();
wstring playerName = L"";#ifndef _CONTENT_PACKAGE if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards))) { playerName = L"WWWWWWWWWWWWWWWW"; } else#endif { playerName = player->GetDisplayName(); }
int voiceStatus = 0; if(player != NULL && player->HasVoice() ) { if( player->IsMutedByLocalUser(m_iPad) ) { // Muted image voiceStatus = 3; } else if( player->IsTalking() ) { // Talking image voiceStatus = 2; } else { // Not talking image voiceStatus = 1; } }
info->m_voiceStatus = voiceStatus; info->m_colorState = app.GetPlayerColour(info->m_smallId); info->m_name = playerName;
return info;}
#if defined __PS3__ || defined __PSVITA__int UIScene_InGameInfoMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result){ UIScene_InGameInfoMenu* pClass = (UIScene_InGameInfoMenu*)pParam;
if(result==C4JStorage::EMessage_ResultAccept) {#ifdef __PS3__ SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_InGameInfoMenu::ViewInvites_SignInReturned, pClass);#else // __PSVITA__ SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_InGameInfoMenu::ViewInvites_SignInReturned, pClass);#endif }
return 0;}
int UIScene_InGameInfoMenu::ViewInvites_SignInReturned(void *pParam,bool bContinue, int iPad){ if(bContinue==true) { // Check if we're signed in to LIVE if(ProfileManager.IsSignedInLive(iPad)) {#ifdef __ORBIS__ SQRNetworkManager_Orbis::RecvInviteGUI();#elif defined(__PS3__) int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID); app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);#else // __PSVITA__ SQRNetworkManager_Vita::RecvInviteGUI();#endif } } return 0;}#endif