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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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10 kB · 336 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336#include "stdafx.h"#include "UI.h"#include "UIScene_ControlsMenu.h"#include "..\..\Minecraft.h"#include "..\..\MultiplayerLocalPlayer.h"
UIScene_ControlsMenu::UIScene_ControlsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer){ // Setup all the Iggy references we need for this scene initialiseMovie();
IggyDataValue result; IggyDataValue value[1]; value[0].type = IGGY_DATATYPE_number;#if defined(_XBOX) || defined(_WIN64) value[0].number = (F64)0;#elif defined(_DURANGO) value[0].number = (F64)1;#elif defined(__PS3__) value[0].number = (F64)2;#elif defined(__ORBIS__) value[0].number = (F64)3;#elif defined(__PSVITA__) value[0].number = (F64)4;#endif IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetPlatform , 1 , value );
bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
if(bNotInGame) { LPWSTR layoutString = new wchar_t[ 128 ]; swprintf( layoutString, 128, L"%ls", VER_PRODUCTVERSION_STR_W); m_labelVersion.init(layoutString); delete [] layoutString; } // 4J-PB - stop the label showing in the in-game controls menu else { m_labelVersion.init(L" "); } m_bCreativeMode = !bNotInGame && Minecraft::GetInstance()->localplayers[m_iPad] && Minecraft::GetInstance()->localplayers[m_iPad]->abilities.mayfly;
#ifndef __PSVITA__#ifdef __ORBIS__ // no buttons to initialise if we're running this on PS4 remote play if(!InputManager.UsingRemoteVita())#endif { m_buttonLayouts[0].init(L"1", eControl_Button0); m_buttonLayouts[1].init(L"2", eControl_Button1); m_buttonLayouts[2].init(L"3", eControl_Button2); }#endif
m_checkboxInvert.init(app.GetString(IDS_INVERT_LOOK), eControl_InvertLook, app.GetGameSettings(m_iPad,eGameSetting_ControlInvertLook)); m_checkboxSouthpaw.init(app.GetString(IDS_SOUTHPAW), eControl_Southpaw, app.GetGameSettings(m_iPad,eGameSetting_ControlSouthPaw));
m_iSchemeTextA[0]=IDS_CONTROLS_SCHEME0; m_iSchemeTextA[1]=IDS_CONTROLS_SCHEME1; m_iSchemeTextA[2]=IDS_CONTROLS_SCHEME2;
int iSelected=app.GetGameSettings(m_iPad,eGameSetting_ControlScheme);
#ifndef __PSVITA__ LPWSTR layoutString = new wchar_t[ 128 ]; swprintf( layoutString, 128, L"%ls : %ls", app.GetString( IDS_CURRENT_LAYOUT ),app.GetString(m_iSchemeTextA[iSelected]));#ifdef __ORBIS__ if (!InputManager.UsingRemoteVita())#endif { m_labelCurrentLayout.init(layoutString); }#endif
m_iCurrentNavigatedControlsLayout = iSelected;
#ifdef __ORBIS__ // don't set controller layout if we're entering the PS4 remote play scene if(!InputManager.UsingRemoteVita())#endif { IggyDataValue result; IggyDataValue value[1]; value[0].type = IGGY_DATATYPE_number; value[0].number = (F64)m_iCurrentNavigatedControlsLayout; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetControllerLayout , 1 , value ); }
#ifdef __ORBIS__ // Set mapping to Vita mapping if (InputManager.UsingRemoteVita()) m_iCurrentNavigatedControlsLayout = 3;#elif defined __PSVITA__ // Set mapping to Vita mapping if (InputManager.IsVitaTV()) m_iCurrentNavigatedControlsLayout = 1;#endif
for(unsigned int i = 0; i < e_PadCOUNT; ++i) { m_labelsPad[i].init(L""); m_controlLines[i].setVisible(false); } m_bLayoutChanged = false;
PositionAllText(m_iPad);}
wstring UIScene_ControlsMenu::getMoviePath(){#ifdef __ORBIS__ if(InputManager.UsingRemoteVita()) { return L"ControlsRemotePlay"; } else#endif#ifdef __PSVITA__ if(InputManager.IsVitaTV()) { return L"ControlsTV"; } else#endif if(app.GetLocalPlayerCount() > 1) { return L"ControlsSplit"; } else { return L"Controls"; }}
void UIScene_ControlsMenu::updateTooltips(){ ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);}
void UIScene_ControlsMenu::tick(){ if(m_bLayoutChanged) PositionAllText(m_iPad); UIScene::tick();}
void UIScene_ControlsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled){ //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
switch(key) { case ACTION_MENU_CANCEL: if(pressed) { app.CheckGameSettingsChanged(true,iPad); navigateBack(); } break; case ACTION_MENU_OK:#ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS:#endif if( pressed ) { //CD - Added for audio ui.PlayUISFX(eSFX_Press); } sendInputToMovie(key, repeat, pressed, released); break; case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_LEFT: case ACTION_MENU_RIGHT: sendInputToMovie(key, repeat, pressed, released); break; }}
void UIScene_ControlsMenu::handleCheckboxToggled(F64 controlId, bool selected){ switch((int)controlId) { case eControl_InvertLook: app.SetGameSettings(m_iPad,eGameSetting_ControlInvertLook,(unsigned char)( selected ) ); break; case eControl_Southpaw: app.SetGameSettings(m_iPad,eGameSetting_ControlSouthPaw,(unsigned char)( selected ) ); PositionAllText(m_iPad); break; };}
void UIScene_ControlsMenu::handlePress(F64 controlId, F64 childId){ int control = (int)controlId; switch(control) { case eControl_Button0: case eControl_Button1: case eControl_Button2: app.SetGameSettings(m_iPad,eGameSetting_ControlScheme,(unsigned char)control); LPWSTR layoutString = new wchar_t[ 128 ]; swprintf( layoutString, 128, L"%ls : %ls", app.GetString( IDS_CURRENT_LAYOUT ),app.GetString(m_iSchemeTextA[control])); #ifdef __ORBIS__ if (!InputManager.UsingRemoteVita())#endif { m_labelCurrentLayout.setLabel(layoutString); }
break; };}
void UIScene_ControlsMenu::handleFocusChange(F64 controlId, F64 childId){ int control = (int)controlId; switch(control) { case eControl_Button0: case eControl_Button1: case eControl_Button2: m_iCurrentNavigatedControlsLayout=control; m_bLayoutChanged = true; break; };}
void UIScene_ControlsMenu::PositionAllText(int iPad){ for(unsigned int i = 0; i < e_PadCOUNT; ++i) { m_labelsPad[i].setLabel(L""); m_controlLines[i].setVisible(false); }
if(m_bCreativeMode) { PositionText(iPad,IDS_CONTROLS_JUMPFLY,MINECRAFT_ACTION_JUMP); } else { PositionText(iPad,IDS_CONTROLS_JUMP,MINECRAFT_ACTION_JUMP); } PositionText(iPad,IDS_CONTROLS_INVENTORY,MINECRAFT_ACTION_INVENTORY); PositionText(iPad,IDS_CONTROLS_PAUSE,MINECRAFT_ACTION_PAUSEMENU); if(m_bCreativeMode) { PositionText(iPad,IDS_CONTROLS_SNEAKFLY,MINECRAFT_ACTION_SNEAK_TOGGLE); } else { PositionText(iPad,IDS_CONTROLS_SNEAK,MINECRAFT_ACTION_SNEAK_TOGGLE); } PositionText(iPad,IDS_CONTROLS_USE,MINECRAFT_ACTION_USE); PositionText(iPad,IDS_CONTROLS_ACTION,MINECRAFT_ACTION_ACTION); PositionText(iPad,IDS_CONTROLS_HELDITEM,MINECRAFT_ACTION_RIGHT_SCROLL); PositionText(iPad,IDS_CONTROLS_HELDITEM,MINECRAFT_ACTION_LEFT_SCROLL); PositionText(iPad,IDS_CONTROLS_DROP,MINECRAFT_ACTION_DROP); PositionText(iPad,IDS_CONTROLS_CRAFTING,MINECRAFT_ACTION_CRAFTING); PositionText(iPad,IDS_CONTROLS_THIRDPERSON,MINECRAFT_ACTION_RENDER_THIRD_PERSON); PositionText(iPad,IDS_CONTROLS_PLAYERS,MINECRAFT_ACTION_GAME_INFO);
// Swap for southpaw. if ( app.GetGameSettings(m_iPad,eGameSetting_ControlSouthPaw) ) { // Move PositionText(iPad,IDS_CONTROLS_LOOK,MINECRAFT_ACTION_RIGHT); // Look PositionText(iPad,IDS_CONTROLS_MOVE,MINECRAFT_ACTION_LOOK_RIGHT); } else // Normal right handed. { // Move PositionText(iPad,IDS_CONTROLS_MOVE,MINECRAFT_ACTION_RIGHT); // Look PositionText(iPad,IDS_CONTROLS_LOOK,MINECRAFT_ACTION_LOOK_RIGHT); }
bool layoutHasDpadFly;#ifdef __PSVITA__ layoutHasDpadFly = m_iCurrentNavigatedControlsLayout == 1;#else layoutHasDpadFly = m_iCurrentNavigatedControlsLayout == 0;#endif
// If we're in controls mode 1, and creative mode show the dpad for Creative Mode if(m_bCreativeMode && layoutHasDpadFly) { PositionText(iPad,IDS_CONTROLS_DPAD,MINECRAFT_ACTION_DPAD_LEFT); } m_bLayoutChanged = false;}
void UIScene_ControlsMenu::PositionText(int iPad,int iTextID, unsigned char ucAction){ unsigned int uiVal = InputManager.GetGameJoypadMaps(m_iCurrentNavigatedControlsLayout, ucAction);
if (uiVal & _360_JOY_BUTTON_A) PositionTextDirect(iPad, iTextID, e_PadA, true); if (uiVal & _360_JOY_BUTTON_B) PositionTextDirect(iPad, iTextID, e_PadB, true); if (uiVal & _360_JOY_BUTTON_X) PositionTextDirect(iPad, iTextID, e_PadX, true); if (uiVal & _360_JOY_BUTTON_Y) PositionTextDirect(iPad, iTextID, e_PadY, true); if (uiVal & _360_JOY_BUTTON_BACK) {#ifdef __ORBIS__ PositionTextDirect(iPad, iTextID, (InputManager.UsingRemoteVita() ? e_PadTouch : e_PadBack), true);#else PositionTextDirect(iPad, iTextID, e_PadBack, true);#endif } if (uiVal & _360_JOY_BUTTON_START) PositionTextDirect(iPad, iTextID, e_PadStart, true); if (uiVal & _360_JOY_BUTTON_RB) PositionTextDirect(iPad, iTextID, e_PadRB, true); if (uiVal & _360_JOY_BUTTON_LB) PositionTextDirect(iPad, iTextID, e_PadLB, true); if (uiVal & _360_JOY_BUTTON_RTHUMB) PositionTextDirect(iPad, iTextID, e_PadRS_1, true); if (uiVal & _360_JOY_BUTTON_LTHUMB) PositionTextDirect(iPad, iTextID, e_PadLS_1, true); // Look if (uiVal & _360_JOY_BUTTON_RSTICK_RIGHT) PositionTextDirect(iPad, iTextID, e_PadRS_2, true); // Move if (uiVal & _360_JOY_BUTTON_LSTICK_RIGHT) PositionTextDirect(iPad, iTextID, e_PadLS_2, true); if (uiVal & _360_JOY_BUTTON_RT) PositionTextDirect(iPad, iTextID, e_PadRT, true); if (uiVal & _360_JOY_BUTTON_LT) PositionTextDirect(iPad, iTextID, e_PadLT, true); if (uiVal & _360_JOY_BUTTON_DPAD_RIGHT) PositionTextDirect(iPad, iTextID, e_PadDPadRight, true); if (uiVal & _360_JOY_BUTTON_DPAD_LEFT) PositionTextDirect(iPad, iTextID, e_PadDPadLeft, true); if (uiVal & _360_JOY_BUTTON_DPAD_UP) PositionTextDirect(iPad, iTextID, e_PadDPadUp, true); if (uiVal & _360_JOY_BUTTON_DPAD_DOWN) PositionTextDirect(iPad, iTextID, e_PadDPadDown, true); }
void UIScene_ControlsMenu::PositionTextDirect(int iPad,int iTextID, int iControlDetailsIndex, bool bShow){ LPCWSTR text = app.GetString(iTextID);
m_labelsPad[iControlDetailsIndex].setLabel(text); m_controlLines[iControlDetailsIndex].setVisible(bShow);}