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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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5.2 kB · 223 lines
C++
at main
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223#include "stdafx.h"#include "UI.h"#include "UIScene_ContainerMenu.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"#include "..\..\..\Minecraft.World\net.minecraft.stats.h"#include "..\..\LocalPlayer.h"#include "..\..\Minecraft.h"#include "..\Tutorial\Tutorial.h"#include "..\Tutorial\TutorialMode.h"#include "..\Tutorial\TutorialEnum.h"
UIScene_ContainerMenu::UIScene_ContainerMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer){ ContainerScreenInput *initData = (ContainerScreenInput *)_initData; m_bLargeChest = (initData->container->getContainerSize() > 3*9)?true:false;
// Setup all the Iggy references we need for this scene initialiseMovie();
m_labelChest.init(initData->container->getName());
ContainerMenu* menu = new ContainerMenu( initData->inventory, initData->container );
Minecraft *pMinecraft = Minecraft::GetInstance(); if( pMinecraft->localgameModes[iPad] != NULL ) { TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad]; m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Container_Menu, this); }
int containerSize = menu->getSize() - (27 + 9);
Initialize( initData->iPad, menu, true, containerSize, eSectionContainerUsing, eSectionContainerMax); m_slotListContainer.addSlots(0, containerSize);
if(initData) delete initData;}
wstring UIScene_ContainerMenu::getMoviePath(){ if(m_bLargeChest) { if(app.GetLocalPlayerCount() > 1) { return L"ChestLargeMenuSplit"; } else { return L"ChestLargeMenu"; } } else { if(app.GetLocalPlayerCount() > 1) { return L"ChestMenuSplit"; } else { return L"ChestMenu"; } }}
void UIScene_ContainerMenu::handleReload(){ int containerSize = m_menu->getSize() - (27 + 9);
Initialize( m_iPad, m_menu, true, containerSize, eSectionContainerUsing, eSectionContainerMax );
m_slotListContainer.addSlots(0, containerSize);}
int UIScene_ContainerMenu::getSectionColumns(ESceneSection eSection){ int cols = 0; switch( eSection ) { case eSectionContainerChest: cols = 9; break; case eSectionContainerInventory: cols = 9; break; case eSectionContainerUsing: cols = 9; break; default: assert( false ); break; } return cols;}
int UIScene_ContainerMenu::getSectionRows(ESceneSection eSection){ int rows = 0; switch( eSection ) { case eSectionContainerChest: rows = (m_menu->getSize() - (27 + 9)) / 9; break; case eSectionContainerInventory: rows = 3; break; case eSectionContainerUsing: rows = 1; break; default: assert( false ); break; } return rows;}
void UIScene_ContainerMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ){ switch( eSection ) { case eSectionContainerChest: pPosition->x = m_slotListContainer.getXPos(); pPosition->y = m_slotListContainer.getYPos(); break; case eSectionContainerInventory: pPosition->x = m_slotListInventory.getXPos(); pPosition->y = m_slotListInventory.getYPos(); break; case eSectionContainerUsing: pPosition->x = m_slotListHotbar.getXPos(); pPosition->y = m_slotListHotbar.getYPos(); break; default: assert( false ); break; }}
void UIScene_ContainerMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ){ UIVec2D sectionSize;
switch( eSection ) { case eSectionContainerChest: sectionSize.x = m_slotListContainer.getWidth(); sectionSize.y = m_slotListContainer.getHeight(); break; case eSectionContainerInventory: sectionSize.x = m_slotListInventory.getWidth(); sectionSize.y = m_slotListInventory.getHeight(); break; case eSectionContainerUsing: sectionSize.x = m_slotListHotbar.getWidth(); sectionSize.y = m_slotListHotbar.getHeight(); break; default: assert( false ); break; }
int rows = getSectionRows(eSection); int cols = getSectionColumns(eSection);
pSize->x = sectionSize.x/cols; pSize->y = sectionSize.y/rows;
int itemCol = iItemIndex % cols; int itemRow = iItemIndex/cols;
pPosition->x = itemCol * pSize->x; pPosition->y = itemRow * pSize->y;}
void UIScene_ContainerMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y){ int cols = getSectionColumns(eSection);
int index = (y * cols) + x;
UIControl_SlotList *slotList = NULL; switch( eSection ) { case eSectionContainerChest: slotList = &m_slotListContainer; break; case eSectionContainerInventory: slotList = &m_slotListInventory; break; case eSectionContainerUsing: slotList = &m_slotListHotbar; break; default: assert( false ); break; }
slotList->setHighlightSlot(index);}
UIControl *UIScene_ContainerMenu::getSection(ESceneSection eSection){ UIControl *control = NULL; switch( eSection ) { case eSectionContainerChest: control = &m_slotListContainer; break; case eSectionContainerInventory: control = &m_slotListInventory; break; case eSectionContainerUsing: control = &m_slotListHotbar; break; default: assert( false ); break; } return control;}