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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.2 kB · 36 lines
C
at main
123456789101112131415161718192021222324252627282930313233343536#pragma once#include "TutorialTask.h"#include "..\..\..\Minecraft.World\Recipy.h"
class XuiCraftingTask : public TutorialTask{public: enum eCraftingTaskType { e_Crafting_SelectGroup, e_Crafting_SelectItem, };
// Select group XuiCraftingTask(Tutorial *tutorial, int descriptionId, Recipy::_eGroupType groupToSelect, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ) : TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ), m_group(groupToSelect), m_type( e_Crafting_SelectGroup ) {}
// Select Item XuiCraftingTask(Tutorial *tutorial, int descriptionId, int itemId, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ) : TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints, bShowMinimumTime, bAllowFade, m_bTaskReminders ), m_item(itemId), m_type( e_Crafting_SelectItem ) {}
virtual bool isCompleted();
private: eCraftingTaskType m_type; Recipy::_eGroupType m_group; int m_item;};