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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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554 B · 19 lines
C
at main
12345678910111213141516171819#pragma onceusing namespace std;
#include "TutorialTask.h"
class Level;
// 4J Stu - Tasks that involve placing a tileclass UseItemTask : public TutorialTask{private: const int itemId;
public: UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId, bool enablePreCompletion = false, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true ); virtual bool isCompleted(); virtual void useItem(shared_ptr<ItemInstance> item, bool bTestUseOnly=false);};