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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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850 B · 25 lines
C
at main
12345678910111213141516171819202122232425#pragma once#include "TutorialTask.h"
class CraftTask : public TutorialTask{public: CraftTask( int itemId, int auxValue, int quantity, Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true ); CraftTask( int *items, int *auxValues, int numItems, int quantity, Tutorial *tutorial, int descriptionId, bool enablePreCompletion = true, vector<TutorialConstraint *> *inConstraints = NULL, bool bShowMinimumTime=false, bool bAllowFade=true, bool m_bTaskReminders=true );
~CraftTask();
virtual bool isCompleted() { return bIsCompleted; } virtual void onCrafted(shared_ptr<ItemInstance> item);
private: int *m_items; int *m_auxValues; int m_numItems; int m_quantity; int m_count;};