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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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803 B · 24 lines
C
at main
123456789101112131415161718192021222324#pragma onceusing namespace std;
#include "TutorialTask.h"
// 4J Stu - Tasks that involve using the controllerclass ControllerTask : public TutorialTask{private: unordered_map<int, bool> completedMappings; unordered_map<int, bool> southpawCompletedMappings; bool m_bHasSouthpaw; unsigned int m_uiCompletionMask; int *m_iCompletionMaskA; int m_iCompletionMaskACount; bool CompletionMaskIsValid();public: ControllerTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, bool showMinimumTime, int mappings[], unsigned int mappingsLength, int iCompletionMaskA[]=NULL, int iCompletionMaskACount=0, int iSouthpawMappings[]=NULL, unsigned int uiSouthpawMappingsCount=0); ~ControllerTask(); virtual bool isCompleted(); virtual void setAsCurrentTask(bool active = true);
};