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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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681 B · 25 lines
C
at main
12345678910111213141516171819202122232425#pragma once
#include "TutorialHint.h"
class AABB;
class AreaHint : public TutorialHint{private: AABB *area; bool contains; // If true we must stay in this area, if false must stay out of this area
// Only display the hint if the game is in this state eTutorial_State m_displayState;
// Only display the hint if this state is not completed eTutorial_State m_completeState;
public: AreaHint(eTutorial_Hint id, Tutorial *tutorial, eTutorial_State displayState, eTutorial_State completeState, int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool allowFade = true, bool contains = true ); ~AreaHint();
virtual int tick();};