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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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750 B · 25 lines
C
at main
12345678910111213141516171819202122232425#pragma once#include "DLCManager.h"
class DLCFile{protected: DLCManager::EDLCType m_type; wstring m_path; DWORD m_dwSkinId;
public: DLCFile(DLCManager::EDLCType type, const wstring &path); virtual ~DLCFile() {}
DLCManager::EDLCType getType() { return m_type; } wstring getPath() { return m_path; } DWORD getSkinID() { return m_dwSkinId; }
virtual void addData(PBYTE pbData, DWORD dwBytes) {} virtual PBYTE getData(DWORD &dwBytes) { dwBytes = 0; return NULL; } virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value) {}
virtual wstring getParameterAsString(DLCManager::EDLCParameterType type) { return L""; } virtual bool getParameterAsBool(DLCManager::EDLCParameterType type) { return false;}};