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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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465 B · 11 lines
C
at main
123456789101112#include "Model.h"
class ChickenModel : public Model{public: ModelPart *head, *hair, *body, *leg0, *leg1, *wing0,* wing1, *beak, *redThing;
ChickenModel(); virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0);};