Non-Linear Ray Casting on the web, and on your desktop too
raycasting raytracing streamlines visualization webgpu wgpu wgpu-rs
v1.2
02de2b91 · Niklas Korz ·

v1.2

First FOSS release of linon, under the MIT license. This also includes any adjustments I made for my presentation about linon at the RustFest 2024 in Zurich, Switzerland.

v1.1
51907b6a · Niklas Korz ·

v1.1

Version 1.1

v1.0
d5092eaa · Niklas Korz ·

v1.0

Version 1.0, as handed in for my advanced practical grade at the Visual Computing Group at Heidelberg University.

v0.3
2bc28469 · Niklas Korz ·

v0.3

- 3D reference view - Visualisation of ray outline for rays around a selected point (click on main view) - Mirage functions with spherical and plane heat sources

v0.2
c094c4de · Niklas Korz ·

v0.2

Non-Linear Ray Casting with some predefined vector field functions. You can edit the used field function on the fly.

v0.1
cbf52208 · Niklas Korz ·

v0.1

Basic ray caster with arcball camera controls. Shows a cornell box scene by default. You can load `.obj` models per drag & drop. Pretty slow right now, so avoid loading models with more than 500 triangles.