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Non-Linear Ray Casting on the web, and on your desktop too
raycasting raytracing streamlines visualization webgpu wgpu wgpu-rs
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v1.2
First FOSS release of linon, under the MIT license. This also includes any adjustments I made for my presentation about linon at the RustFest 2024 in Zurich, Switzerland.
v1.0
Version 1.0, as handed in for my advanced practical grade at the Visual Computing Group at Heidelberg University.
v0.3
- 3D reference view - Visualisation of ray outline for rays around a selected point (click on main view) - Mirage functions with spherical and plane heat sources
v0.2
Non-Linear Ray Casting with some predefined vector field functions. You can edit the used field function on the fly.