// Copyright 2026, NVIDIA CORPORATION. // SPDX-License-Identifier: BSL-1.0 #include "util/u_git_tag.h" #include "util/u_logging.h" int main(int argc, char *argv[]) { (void)argc; (void)argv; U_LOG_E("Hello World %u.%u.%u (%s)", u_version_major, u_version_minor, u_version_patch, u_git_tag); return 0; }