From 90eb04f2941adba544e03994767c33f2579fb9fc Mon Sep 17 00:00:00 2001 From: MatrixFurry Date: Wed, 5 Nov 2025 14:38:55 -0600 Subject: [PATCH] d/steamvr_lh: rolling scanout values for Vive Pro 2 Signed-off-by: MatrixFurry Part-of: --- src/xrt/drivers/steamvr_lh/device.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/xrt/drivers/steamvr_lh/device.cpp b/src/xrt/drivers/steamvr_lh/device.cpp index 615e17f60..4585e13c7 100644 --- a/src/xrt/drivers/steamvr_lh/device.cpp +++ b/src/xrt/drivers/steamvr_lh/device.cpp @@ -1053,6 +1053,8 @@ HmdDevice::handle_property_write(const vr::PropertyWrite_t &prop) set_scanout_type(XRT_SCANOUT_DIRECTION_TOP_TO_BOTTOM, interval_ns * 1600.0 / 1624.0); } else if (variant == VIVE_VARIANT_BEYOND) { set_scanout_type(XRT_SCANOUT_DIRECTION_TOP_TO_BOTTOM, interval_ns * 2544.0 / 2568.0); + } else if (variant == VIVE_VARIANT_PRO2) { + set_scanout_type(XRT_SCANOUT_DIRECTION_TOP_TO_BOTTOM, interval_ns * 2448.0 / 2574.0); } else { set_scanout_type(XRT_SCANOUT_DIRECTION_NONE, 0); } -- 2.51.2