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docs
3 folders
·
14 files
at
claude/expected-crits
@permadeath.com
·
fix(protocol)!: read damage from the resolver, not from Alpha Strike
·
1mo ago
723efe42
features
feat(features): the natural 2, which was the whole answer against armour
1mo ago
labels
refactor(features): one palette, read by both figure generators
1mo ago
tactics
feat(candidates)!: backing up is the default, and its rules are measured
1mo ago
CLUSTERS.txt
fix(protocol)!: read damage from the resolver, not from Alpha Strike
1mo ago
EXPERIMENTS.md
feat(hierarchy): incoming damage, optionality, scored deployment, and the firing superset
1mo ago
FEATURES.md
feat(features): the natural 2, which was the whole answer against armour
1mo ago
figures.css
refactor(features): one palette, read by both figure generators
1mo ago
FORMATIONS.md
feat(tactics): a weapon's family on the wire, and five formations undeclined
1mo ago
HIERARCHY.md
feat(tactics): a force scores with the tactic it is on
1mo ago
LABELS.md
docs(training): LABELS.md, every label over one worked match
1mo ago
PERFORMANCE.md
docs(los): correct the end-to-end figure to what the mechanism predicts
1mo ago
PLAYING.md
feat(candidates): the sweep generates every reachable stand, and the wire carries what it needs
1mo ago
PRINCESS.md
docs(training): write down what cloning Princess inherits
1mo ago
PROTOCOL.md
feat(protocol): what a weapon does inside its minimum range
1mo ago
SITUATION.md
feat(tactics): the situational basis a tactic is chosen on
1mo ago
TACTICS.md
feat(features): expected_criticals, a count of what came through the hole
1mo ago
UPSTREAM.md
feat(tactics): a weapon's family on the wire, and five formations undeclined
1mo ago