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Data management tools for playing BattleTech
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Overview
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19
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claude/joinable-artifacts
permadeath.com
37c06af2
feat(unit-search): an agent can rank a search the way a browser does
claude/joinable-artifacts
1mo ago
feat(unit-search): an agent can rank a search the way a browser does
claude/joinable-artifacts
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permadeath.com
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1mo ago
permadeath.com
9d03cb74
docs(unit-search): the firepower model says what it leaves out
1mo ago
docs(unit-search): the firepower model says what it leaves out
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permadeath.com
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1mo ago
permadeath.com
729ca94c
test(unit-search): the firepower model is pinned to machines, not numbers
1mo ago
test(unit-search): the firepower model is pinned to machines, not numbers
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permadeath.com
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1mo ago
permadeath.com
d1e7f1b4
feat(unit-search): a force has a firepower curve, and a squad fights as a squad
1mo ago
feat(unit-search): a force has a firepower curve, and a squad fights as a squad
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1mo ago
permadeath.com
4d8ffaa2
feat(unit-search): the firepower model sees infantry, launchers and the front arc
1mo ago
feat(unit-search): the firepower model sees infantry, launchers and the front arc
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permadeath.com
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1mo ago
permadeath.com
6bccf523
feat(unit-search)!: firepower is what a design lands, and the sort says so
1mo ago
feat(unit-search)!: firepower is what a design lands, and the sort says so
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permadeath.com
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1mo ago
permadeath.com
1639f3f0
feat(unit-search): the one-shot share is a filter, not just a column
1mo ago
feat(unit-search): the one-shot share is a filter, not just a column
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permadeath.com
committed
1mo ago
permadeath.com
b09afbe0
feat(unit-search)!: the curve is what a design expects to land, not what it throws
1mo ago
feat(unit-search)!: the curve is what a design expects to land, not what it throws
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permadeath.com
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1mo ago
permadeath.com
25470e75
refactor(unit-search): a band is ranked by its average, not its total
1mo ago
refactor(unit-search): a band is ranked by its average, not its total
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permadeath.com
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1mo ago
permadeath.com
b08f2101
refactor(unit-search)!: a ranked query says what it is sorted by
1mo ago
refactor(unit-search)!: a ranked query says what it is sorted by
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permadeath.com
committed
1mo ago
permadeath.com
9c2694ac
feat(unit-search): a filter names a gun the way a person does
1mo ago
feat(unit-search): a filter names a gun the way a person does
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permadeath.com
committed
1mo ago
permadeath.com
f5281714
feat(unit-search): where a design does its damage, and a sort that asks
1mo ago
feat(unit-search): where a design does its damage, and a sort that asks
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permadeath.com
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1mo ago
permadeath.com
5c8d0e05
feat(unit-search): a design says how much of its damage runs out
1mo ago
feat(unit-search): a design says how much of its damage runs out
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permadeath.com
committed
1mo ago
permadeath.com
80cb3726
feat(unit-search)!: the index is a spine and six chunks, fetched as needed
1mo ago
feat(unit-search)!: the index is a spine and six chunks, fetched as needed
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permadeath.com
committed
1mo ago
permadeath.com
e61507a6
fix(unit-search): the index keeps the header headquarters-api reads
1mo ago
fix(unit-search): the index keeps the header headquarters-api reads
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permadeath.com
committed
1mo ago
permadeath.com
7124776a
feat(unit-search)!: one unit index, and what each design carries beside it
1mo ago
feat(unit-search)!: one unit index, and what each design carries beside it
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permadeath.com
committed
1mo ago
permadeath.com
4ef36893
feat(unit-search): a published file says which run of helm wrote it
1mo ago
feat(unit-search): a published file says which run of helm wrote it
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permadeath.com
committed
1mo ago
permadeath.com
05d36727
feat(unit-search)!: a filter sees the equipment MegaMek sees
1mo ago
feat(unit-search)!: a filter sees the equipment MegaMek sees
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permadeath.com
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1mo ago
permadeath.com
afc60261
feat(unit-search): the browser filters with the same predicate the server does
1mo ago
feat(unit-search): the browser filters with the same predicate the server does
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permadeath.com
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1mo ago
permadeath.com
91ae991a
refactor(unit-search): the filter a caller sends is one definition
1mo ago
refactor(unit-search): the filter a caller sends is one definition
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permadeath.com
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1mo ago
permadeath.com
564db782
refactor(unit-rules): one statement of each rule two calculations shared
1mo ago
refactor(unit-rules): one statement of each rule two calculations shared
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permadeath.com
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1mo ago
permadeath.com
09bad403
refactor(repo): the CLI is seven files rather than one of two thousand lines
1mo ago
refactor(repo): the CLI is seven files rather than one of two thousand lines
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permadeath.com
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1mo ago
permadeath.com
f3a27c4f
fix(unit-library): three doc comments state the rule wrongly
1mo ago
fix(unit-library): three doc comments state the rule wrongly
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permadeath.com
committed
1mo ago
permadeath.com
16629742
docs(unit-library): every public item in the libraries explains itself
1mo ago
docs(unit-library): every public item in the libraries explains itself
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permadeath.com
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1mo ago
permadeath.com
e4e9834b
test(unit-rules): the oracles can fail, and each answer is given once
1mo ago
test(unit-rules): the oracles can fail, and each answer is given once
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permadeath.com
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1mo ago
permadeath.com
dafcaf1f
refactor(unit-rules): the shared reading rules move to helm-core
1mo ago
refactor(unit-rules): the shared reading rules move to helm-core
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permadeath.com
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1mo ago
permadeath.com
b8f6a17e
refactor(repo): one place to open a library, and one for what both costs share
1mo ago
refactor(repo): one place to open a library, and one for what both costs share
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permadeath.com
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1mo ago
permadeath.com
2e43e872
test(unit-rules): 863 varied units, scored against MegaMek
1mo ago
test(unit-rules): 863 varied units, scored against MegaMek
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permadeath.com
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1mo ago
permadeath.com
432542cf
fix(unit-rules)!: a .mul varies ammunition and nothing else
1mo ago
fix(unit-rules)!: a .mul varies ammunition and nothing else
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permadeath.com
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1mo ago
permadeath.com
136a60ba
feat(unit-rules): a transport bay costs money, and its doors cost more
1mo ago
feat(unit-rules): a transport bay costs money, and its doors cost more
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permadeath.com
committed
1mo ago
permadeath.com
6047e360
feat(unit-rules): a Mek's jump, and the rounding under everything
1mo ago
feat(unit-rules): a Mek's jump, and the rounding under everything
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permadeath.com
committed
1mo ago
permadeath.com
d570a34f
feat(unit-rules): the rules the two chassis share
1mo ago
feat(unit-rules): the rules the two chassis share
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permadeath.com
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1mo ago
permadeath.com
918e2906
feat(unit-rules): C-bill cost for combat vehicles
1mo ago
feat(unit-rules): C-bill cost for combat vehicles
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permadeath.com
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1mo ago
permadeath.com
9cadb1b9
feat(unit-rules): C-bill cost for BattleMechs
1mo ago
feat(unit-rules): C-bill cost for BattleMechs
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permadeath.com
committed
1mo ago
permadeath.com
0ec1d3fb
feat(unit-rules): battle value for support vehicles
1mo ago
feat(unit-rules): battle value for support vehicles
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permadeath.com
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1mo ago
permadeath.com
9857446b
feat(unit-rules): show a vehicle's or a suit's working in bv-report --unit
1mo ago
feat(unit-rules): show a vehicle's or a suit's working in bv-report --unit
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permadeath.com
committed
1mo ago
permadeath.com
3edfe75c
feat(unit-rules): what a support vehicle can aim, cross and flank at
1mo ago
feat(unit-rules): what a support vehicle can aim, cross and flank at
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permadeath.com
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1mo ago
permadeath.com
af15fbbe
fix(unit-rules): a .blk line is a whole item in the battle value loadout too
1mo ago
fix(unit-rules): a .blk line is a whole item in the battle value loadout too
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1mo ago
permadeath.com
ff5104b5
feat(unit-rules): a support vehicle's plate is rated rather than named
1mo ago
feat(unit-rules): a support vehicle's plate is rated rather than named
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permadeath.com
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1mo ago
permadeath.com
2529d7b9
feat(unit-search): a variable-size item is counted by its size, not its slots
1mo ago
feat(unit-search): a variable-size item is counted by its size, not its slots
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permadeath.com
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1mo ago
permadeath.com
12ec17ea
feat(unit-search): the weapon bays a large aerospace design fires in
1mo ago
feat(unit-search): the weapon bays a large aerospace design fires in
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1mo ago
permadeath.com
fa96d952
test(unit-search): do not measure a design whose name belongs to two designs
1mo ago
test(unit-search): do not measure a design whose name belongs to two designs
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permadeath.com
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1mo ago
permadeath.com
ced8fdcf
feat(unit-search): the parts of a Mek that fill slots but are not in them
1mo ago
feat(unit-search): the parts of a Mek that fill slots but are not in them
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permadeath.com
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1mo ago
permadeath.com
5d373d22
feat(unit-search): the equipment a platoon is actually loaded with
1mo ago
feat(unit-search): the equipment a platoon is actually loaded with
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permadeath.com
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1mo ago
permadeath.com
d7b5e0e3
fix(unit-search): a .blk line is a whole item, not a critical slot
1mo ago
fix(unit-search): a .blk line is a whole item, not a critical slot
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permadeath.com
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1mo ago
permadeath.com
23f71783
fix(unit-search): read a design's structure and plate against its own tech base
1mo ago
fix(unit-search): read a design's structure and plate against its own tech base
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permadeath.com
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1mo ago
permadeath.com
2ab0f4a2
feat(unit-search): carry battle armour and infantry in the index
1mo ago
feat(unit-search): carry battle armour and infantry in the index
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permadeath.com
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1mo ago
permadeath.com
0bb2bf14
feat(unit-rules): show a platoon's working in bv-report --unit
1mo ago
feat(unit-rules): show a platoon's working in bv-report --unit
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permadeath.com
committed
1mo ago
permadeath.com
c5022a3f
feat(unit-rules): the two infantry tables MegaMek keeps in code
1mo ago
feat(unit-rules): the two infantry tables MegaMek keeps in code
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permadeath.com
committed
1mo ago
permadeath.com
5cab11fa
feat(unit-rules): battle value for conventional infantry
1mo ago
feat(unit-rules): battle value for conventional infantry
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permadeath.com
committed
1mo ago
permadeath.com
440438b7
feat(unit-rules): carry an armour kit's damage divisor and share the skill table
1mo ago
feat(unit-rules): carry an armour kit's damage divisor and share the skill table
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permadeath.com
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1mo ago
permadeath.com
141048aa
feat(unit-search): carry combat vehicles in the browser's index
1mo ago
feat(unit-search): carry combat vehicles in the browser's index
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permadeath.com
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1mo ago
permadeath.com
cc883a5c
feat(unit-rules): battle value for battle armour
1mo ago
feat(unit-rules): battle value for battle armour
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permadeath.com
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1mo ago
permadeath.com
f68d75bd
feat(unit-rules): what a .blk says about a battle armour suit
1mo ago
feat(unit-rules): what a .blk says about a battle armour suit
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permadeath.com
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1mo ago
permadeath.com
fc82861b
fix(forces): fail on a missing AWS session before the download, not after
1mo ago
fix(forces): fail on a missing AWS session before the download, not after
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1mo ago
permadeath.com
bf064755
feat(forces): deploy takes a MegaMek version, not a prepared dump
1mo ago
feat(forces): deploy takes a MegaMek version, not a prepared dump
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permadeath.com
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1mo ago
permadeath.com
908be1d9
docs(forces): how the browser artifacts are built and where they land
1mo ago
docs(forces): how the browser artifacts are built and where they land
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permadeath.com
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1mo ago
permadeath.com
1b9ca563
feat(forces): deploy helm's browser artifacts under one immutable prefix
1mo ago
feat(forces): deploy helm's browser artifacts under one immutable prefix
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permadeath.com
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1mo ago
permadeath.com
e44ddd47
feat(forces)!: carry the force tree across the wasm boundary
1mo ago
feat(forces)!: carry the force tree across the wasm boundary
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permadeath.com
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1mo ago
permadeath.com
44b9c1f6
fix(forces): one unit is not 1 units
1mo ago
fix(forces): one unit is not 1 units
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1mo ago
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