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Data management tools for playing BattleTech
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helm Cargo.toml
1.8 kB · 52 lines
TOML
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253# helm reads MegaMek's unit library and writes a queryable database of it.## Crate names are prefixed (helm-*) so a binary's name is unambiguous outside# this repo, matching headquarters.[workspace]resolver = "3"members = [ "crates/helm-core", "crates/helm-unitfile", "crates/helm-facet", "crates/helm-force", "crates/helm-bv", "crates/helm-bridge", "crates/helm-db", "crates/helm-cli", "crates/helm-mcp", "crates/helm-wasm",]
[workspace.package]version = "0.1.0"edition = "2024"publish = false
[workspace.dependencies]helm-core = { path = "crates/helm-core" }helm-unitfile = { path = "crates/helm-unitfile" }helm-facet = { path = "crates/helm-facet" }helm-force = { path = "crates/helm-force" }helm-bv = { path = "crates/helm-bv" }helm-bridge = { path = "crates/helm-bridge" }helm-db = { path = "crates/helm-db" }helm-wasm = { path = "crates/helm-wasm" }
# bundled: the build compiles its own libsqlite3, so no system package is# needed. Same version headquarters pins.rusqlite = { version = "0.40", features = ["bundled"] }
# MegaMek ships its unit library as data/mekfiles/unit_files.zip and only# extracts it at runtime, so reading the zip directly avoids asking anyone to# unpack 11k files first.zip = { version = "6", default-features = false, features = ["deflate"] }
# Only for reading the bridge's JSON Lines. The parsers themselves are# hand-written against MegaMek's formats and pull in nothing.serde = { version = "1", features = ["derive"] }serde_json = "1"
# A real parser for the one real format MegaMek uses. Pull-based, no entity# expansion and no external entities, so the hostile-input cases XML is known# for are not reachable.quick-xml = { version = "0.38", default-features = false }