diff --git a/content/posts/we_are_the_souls.norg b/content/posts/we_are_the_souls.norg index e98900f..22a1b19 100644 --- a/content/posts/we_are_the_souls.norg +++ b/content/posts/we_are_the_souls.norg @@ -8,12 +8,11 @@ categories: [ games story-time ] -created: 2025-07-30 -draft: true +created: 2025-09-06 version: 1.1.1 @end * We are the souls -** Shalom from Shiva +** Aye, siwmae ___ This post is about role playing and consists of edgy stories that have no weight other than my desire to share something I find fun. I love creating stories for my characters in any game. So skip it, you won't lose anything. @@ -75,12 +74,19 @@ version: 1.1.1 ** May your ashes rot and your soul burn ___ - The true magic was born in *Izalith*. No dragon cults, nor glory chapels of so called gods will accept this simple truth. + The true magic was born in *Izalith*. No dragon cults, nor the glory chapels of so-called gods will accept this simple truth. Witches - creators of higher world, society that was feared by lesser beings. Even the descendants of first pyromancy, dwellers of the *Great Swamp*, were none the wiser, fearing the wonders of new flames. Exiling those who dare to innovate, exhausting all creativity of my being and, in the end, I abandoned that boring land. + + Lothric, built on top of Lordran, sitting just above the bedding of out ancestors, *The Lost Izalith*. I venture forth, to acquire the forgotten knowledge, the lost imagination that was the *Chaos Flame*. To show them all, that bordered flames are no /match/ to my art, of the exiled, of the ridiculed. May the world know the flames; may it burn once again. + +*** I like challenges + This was my first "challenge" run of Dark Souls 3, pyromancy-only. Beat the game and DLCs, no dark pyromancy of course. I heavily relied on {https://darksouls.wiki.fextralife.com/Toxic+Mist}[Toxic Mist], the creation of {https://darksouls.wiki.fextralife.com/Eingyi}[Eingyi] to beat some bosses with HP bars that are too damn long for my estus count. Hence the emphasis on the "exiled" part of the story. + + It's short but simple. And I think it's a nice continuation of the first character, because they both rely on pyromancy, but while one disregarded some aspect of it, this one went full throttle. ** This is not the end of me, this is the beginning ___ - Hello again, hope you didn't cringe to death from over-the-top scratches on the wall that some schizo calls "stories". Well, you always rise again anyways. + Hello again, hope you didn't cringe to death from over-the-top scratches on the wall that some schizo calls "stories". Well, undead always rise again anyways. In the end, stories from this post don't make sense. They shouldn't, because it's just on-the-fly interpretations of characters I play as. It's just a glimpse into what makes games fun for me, and I hope it can inspire you to go beyond "META", to strive for more than perfection. - This world is full of stories to tell, but it doesn't mean you can't make your own. In many worlds to come, games to play, music to listen to - never forget your imagination as the tool that nobody else can give you. + This world is full of stories to tell, but it doesn't mean you can't make your *own*. In many worlds to come, games to play, music to listen to - never forget your imagination as the tool that nobody else can give *you*. diff --git a/public/categories/games/index.html b/public/categories/games/index.html index 0290248..0cfa35a 100644 --- a/public/categories/games/index.html +++ b/public/categories/games/index.html @@ -48,6 +48,13 @@ diff --git a/public/categories/story-time/index.html b/public/categories/story-time/index.html index 6689507..4f66eef 100644 --- a/public/categories/story-time/index.html +++ b/public/categories/story-time/index.html @@ -48,6 +48,13 @@