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A fork of my Unreal-Polygonal-Map-Gen repository with extra features.
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IslandGenerator IslandGenerator.uplugin
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1234567891011121314151617181920212223242526272829303132333435363738394041424344{ "FileVersion": 3, "Version": 1, "VersionName": "0.2.0", "FriendlyName": "Island Generator", "Description": "An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/.", "Category": "Rendering", "CreatedBy": "Jay Stevens", "CreatedByURL": "https://github.com/Jay2645", "DocsURL": "https://github.com/Jay2645/IslandGenerator", "MarketplaceURL": "https://github.com/Jay2645/IslandGenerator", "SupportURL": "https://github.com/Jay2645/IslandGenerator", "CanContainContent": true, "IsBetaVersion": true, "Installed": false, "Modules": [ { "Name": "Delaunator", "Type": "Runtime", "LoadingPhase": "PreDefault" }, { "Name": "DualMesh", "Type": "Runtime", "LoadingPhase": "PreDefault" }, { "Name": "PolygonalMapGenerator", "Type": "Runtime", "LoadingPhase": "PreDefault" }, { "Name": "IslandGenerator", "Type": "Runtime", "LoadingPhase": "PreDefault" } ], "Plugins": [ { "Name": "ProceduralMeshComponent", "Enabled": true } ]}