#pragma strict static var instanceActiveRain : ActiveRain; instanceActiveRain = FindObjectOfType(ActiveRain); if(instanceActiveRain == null) Debug.Log("Couldn't locate SkyProject in the scene."); var blendTime : float = 1; var rainCheck = false; function FixedUpdate(){ if(rainCheck){ SkyProject.instance.rainlight = true; SkyProject.instance.Weather.RainSettings.randomNumber = 0; } if(!rainCheck){ SkyProject.instance.rainlight = false; SkyProject.instance.Weather.RainSettings.randomNumber = 100; } }