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1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768/*++
Copyright (c) Microsoft Corporation
Module Name:
FxString.cpp
Abstract:
This module implements a simple string class to operate on unicode strings.
Author:
Environment:
Both kernel and user mode
Revision History:
--*/
#include "fxsupportpch.hpp"
FxString::FxString( __in PFX_DRIVER_GLOBALS FxDriverGlobals ) : FxObject(FX_TYPE_STRING, sizeof(FxString), FxDriverGlobals){ RtlInitUnicodeString(&m_UnicodeString, NULL); MarkPassiveDispose(ObjectDoNotLock);}
FxString::~FxString(){ if (m_UnicodeString.Buffer) { FxPoolFree(m_UnicodeString.Buffer); }}
_Must_inspect_result_NTSTATUSFxString::Assign( __in const UNICODE_STRING* UnicodeString ){ return FxDuplicateUnicodeString(GetDriverGlobals(), UnicodeString, &m_UnicodeString);}
_Must_inspect_result_NTSTATUSFxString::Assign( __in PCWSTR SourceString )
{ UNICODE_STRING string;
RtlInitUnicodeString(&string, SourceString);
return Assign(&string);}