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Reactos
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123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129/* * Copyright (C) 2002 Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#ifndef __WINE_D3DX8CORE_H#define __WINE_D3DX8CORE_H
#include <objbase.h>
#include <d3d8.h>#include <d3d8types.h>#include <d3d8caps.h>
/***************************************************************************** * #defines and error codes */#define D3DXASM_DEBUG 1#define D3DXASM_SKIPVALIDATION 2
#define _FACD3D 0x876#define MAKE_D3DXHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
/* * Direct3D Errors */#define D3DXERR_CANNOTATTRSORT MAKE_D3DXHRESULT(2158)#define D3DXERR_CANNOTMODIFYINDEXBUFFER MAKE_D3DXHRESULT(2159)#define D3DXERR_INVALIDMESH MAKE_D3DXHRESULT(2160)#define D3DXERR_SKINNINGNOTSUPPORTED MAKE_D3DXHRESULT(2161)#define D3DXERR_TOOMANYINFLUENCES MAKE_D3DXHRESULT(2162)#define D3DXERR_INVALIDDATA MAKE_D3DXHRESULT(2163)
/***************************************************************************** * Predeclare the interfaces */DEFINE_GUID(IID_ID3DXBuffer, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */typedef struct ID3DXBuffer ID3DXBuffer, *LPD3DXBUFFER;DEFINE_GUID(IID_ID3DXFont, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */typedef struct ID3DXFont ID3DXFont, *LPD3DXFONT;
/***************************************************************************** * ID3DXBuffer interface */#define INTERFACE ID3DXBufferDECLARE_INTERFACE_(ID3DXBuffer,IUnknown){ /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** ID3DXBuffer methods ***/ STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE; STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE;};#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)/*** IUnknown methods ***/#define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)#define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)#define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)/*** ID3DXBuffer methods ***/#define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)#define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)#endif
/***************************************************************************** * ID3DXFont interface */#define INTERFACE ID3DXFontDECLARE_INTERFACE_(ID3DXFont,IUnknown){ /*** IUnknown methods ***/ STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** ID3DXFont methods ***/ STDMETHOD(Begin)(THIS) PURE; STDMETHOD(DrawTextA)(THIS) PURE; STDMETHOD(End)(THIS) PURE;};#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)/*** IUnknown methods ***/#define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)#define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)#define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)/*** ID3DXFont methods ***/#define ID3DXFont_Begin(p) (p)->lpVtbl->Begin(p)#define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)#define ID3DXFont_End(p) (p)->lpVtbl->End(p)#endif
/************************************************************************************* * Define entrypoints */HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer);HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT* ppFont);UINT WINAPI D3DXGetFVFVertexSize(DWORD FVF);HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags, LPD3DXBUFFER* ppConstants, LPD3DXBUFFER* ppCompiledShader, LPD3DXBUFFER* ppCompilationErrors);HRESULT WINAPI D3DXAssembleShaderFromFileA(LPSTR pSrcFile, DWORD Flags, LPD3DXBUFFER* ppConstants, LPD3DXBUFFER* ppCompiledShader, LPD3DXBUFFER* ppCompilationErrors);HRESULT WINAPI D3DXAssembleShaderFromFileW(LPSTR pSrcFile, DWORD Flags, LPD3DXBUFFER* ppConstants, LPD3DXBUFFER* ppCompiledShader, LPD3DXBUFFER* ppCompilationErrors);
#endif /* __WINE_D3DX8CORE_H */