Something went wrong. Try again.
art software for the rest of us
drawing paint image sdl art
Something went wrong. Try again.
123456789101112131415161718#version 450
layout(location=0) in vec2 frag_texcoord;layout(location=0) out vec4 out_color;
layout(set = 3, binding = 0) uniform PushConstants { vec4 lightcol; vec4 darkcol; vec2 fragSize; float gridsize;} pc;
void main() { vec2 pos = frag_texcoord * pc.fragSize; float total = floor(pos.x / pc.gridsize) + floor(pos.y / pc.gridsize); bool isEven = mod(total, 2.0) == 0.0; out_color = (isEven)? pc.lightcol : pc.darkcol;}