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Eye filled
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A 5e storytelling engine with an LLM DM
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Eye filled
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Overview
Overview
Issues
Issues
Pulls
Pulls
Pipelines
Pipelines
storied
/
src
8 folders
·
16 files
at
main
Chris Guidry
·
Nudge the DM to mark time, and sharpen the prompts
·
1mo ago
d5b79d0e
campaign
Prefix every line of a spoken transcript block
2mo ago
chat
Give a reasoning model five minutes to start its reply
2mo ago
dm
Nudge the DM to mark time, and sharpen the prompts
1mo ago
entities
Route engine directives to the DM unseen and unattributed
2mo ago
knowledge
Let an entry's filename be its name
2mo ago
markdown
Render asides as tagged fences the player never sees
1mo ago
play
Add /dm to speak out of character
2mo ago
srd
Pay down the terminal and test-suite debts from the review
2mo ago
bus_tests.rs
Reset the campaign recorder's narration between turns
1mo ago
bus.rs
Reset the campaign recorder's narration between turns
1mo ago
cli.rs
Add /settings and boot straight into the story
2mo ago
config_tests.rs
Add storied play and the worlds root
2mo ago
config.rs
Add storied play and the worlds root
2mo ago
context_tests.rs
Compose the prompt each turn and enforce entry visibility
2mo ago
context.rs
Compose the prompt each turn and enforce entry visibility
2mo ago
dice_story_tests.rs
Add storied roll, the CLI face for the dice engine
2mo ago
dice_story.rs
Add storied roll, the CLI face for the dice engine
2mo ago
dice_tests.rs
Cap dice count, validate mi against die size, clarify two errors
2mo ago
dice.rs
Cap dice count, validate mi against die size, clarify two errors
2mo ago
lib.rs
Add storied play and the worlds root
2mo ago
main.rs
Add The Drowned Coast, the first third-party module layer
2mo ago
worlds_tests.rs
Add storied play and the worlds root
2mo ago
worlds.rs
Add storied play and the worlds root
2mo ago
wrap.rs
Harden the chat client, width math, campaign files, and SRD fetch
2mo ago