From 91e1683e3dacd8b7ab634b133b68c77c7d15fbc4 Mon Sep 17 00:00:00 2001 From: Chris Guidry Date: Sat, 1 Aug 2026 07:48:48 -0400 Subject: [PATCH] Pencil in colors and theming as a future idea Chris wants a theming pass eventually, but not yet. It joins the phase-10 list, where ideas wait to earn a plan. The glyph and color centralization from plan 0008 is the groundwork it will build on. Co-Authored-By: Claude Fable 5 Claude-Session: https://claude.ai/code/session_01CUXjWo1zGFhdJUig1hcQGf --- plans/0000-roadmap.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/plans/0000-roadmap.md b/plans/0000-roadmap.md index c9ce37f..32c0c56 100644 --- a/plans/0000-roadmap.md +++ b/plans/0000-roadmap.md @@ -103,7 +103,9 @@ the real design happens. The blurbs here stay deliberately loose. back tomorrow, and pick up where you left off.* - [ ] **Phase 10 and beyond: ideas that have to earn it.** Character creation, combat and initiative, background world motion, advancement, - name generation. Each one starts as a conversation, not a commitment. + name generation, colors and theming (the styles all live in + `markdown::style` waiting for it). Each one starts as a conversation, + not a commitment. Phases 8 and 9 might swap or blur together; building context on in-memory state first seemed simpler, but if it feels backwards when we get there, -- 2.51.2