extremely claude-assisted go game based on atproto! working on cleaning up and giving a more unique design, still has a bit of a slop vibe to it.
Something went wrong. Try again.
123456789101112131415161718192021222324# Local development variables for `wrangler pages dev` / `wrangler dev`.# Copy this file to `.dev.vars` (gitignored) and fill in your own values.## PUBLIC_BASE_URL is the origin the app is served from. On a loopback origin the# app uses the atproto localhost exception and logging in works without any# tunnel: the authorization server synthesises the client metadata from the# client_id itself, so nothing has to be published and no signing key is needed.## Point it at a loopback origin, and open the app on that same origin:## http://127.0.0.1:8788 full local login. Use 127.0.0.1, not localhost: the# spec only allows 127.0.0.1/[::1] redirect URIs.# https://<id>.ngrok.app exercises the deployed (confidential) client config# locally, which does publish metadata over HTTPS.# See LOCAL_DEVELOPMENT.md.#PUBLIC_BASE_URL=http://127.0.0.1:8788SESSION_SECRET=change-this-to-a-random-secret# Only needed away from loopback, where the client signs its own requests# (`npm run setup:key`).# PRIVATE_KEY_JWK={"kty":"...generated by npm run setup:key..."}