From cbc1f3370f0670377847fd1e85cf96edcbeb1905 Mon Sep 17 00:00:00 2001 From: Gavin Morrow Date: Fri, 7 Nov 2025 14:18:00 -0500 Subject: [PATCH] Add TL;DR to FUTD01 blog post --- .../2025-11-06-wrangling-the-FUTD01-dmx-transmitter.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/blog/posts/2025-11-06-wrangling-the-FUTD01-dmx-transmitter.md b/blog/posts/2025-11-06-wrangling-the-FUTD01-dmx-transmitter.md index 9557633..8c5da73 100644 --- a/blog/posts/2025-11-06-wrangling-the-FUTD01-dmx-transmitter.md +++ b/blog/posts/2025-11-06-wrangling-the-FUTD01-dmx-transmitter.md @@ -1,6 +1,6 @@ # Wrangling the FUTD01 DMX Transmitter -2025-11-06 +2025-11-06 (edits: 2025-11-07 to add tldr) (Note: no AI of any kind was used in the writing of this post.) @@ -15,6 +15,12 @@ Hopefully this will help someone else out with the same problem :] The two main terms to know are *zones*/*channels* and *address*. +TL;DR: To patch a light, take the 5 addresses starting from + `DXXX + 5*(CHXX-1)`. Each light gets a channel. **The DMX address + is a base address for the transmitter; it is *not* an address for the + individual light.** Each light's address is an offset from the base + address, determined by its channel. + ## Zones The transmitter can control up to 16 *zones*[^1] of lights at a time. A zone -- 2.51.2