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829 B · 29 lines
Rust
at wip
123456789101112131415161718192021222324252627282930//! `inline_ipld` is an implementation of [`ucan-wg/inline-ipld`]//!//! Inline IPLD is not a special codec, but rather a layer on top of the IPLD data model.//! This means that it is compatible with any IPLD codec.//!//! The goal of Inline IPLD is to allow for inlining subgraphs that would otherwise need//! to be broken up for storage and inspection, which providing a standard way to recover//! "standard" IPLD (so that its CID doesn't change).//!//! See [`InlineIpld`] for more information.//!//! [`ucan-wg/inline-ipld`]: https://github.com/ucan-wg/inline-ipld
#![warn(missing_docs)]
pub mod cid;pub mod codec;pub mod extractor;pub mod inliner;pub mod ipld;pub mod iterator;
pub use ipld::inline::InlineIpld;
#[cfg(feature = "test_utils")]pub mod test_util;
#[cfg(target_arch = "wasm32")]pub mod wasm;