var widthEl = document.getElementById('containerWidth') as HTMLInputElement; var heightEl = document.getElementById('containerHeight') as HTMLInputElement; var container = document.getElementsByClassName('game-container').item(0) as HTMLDivElement; widthEl.addEventListener('input', (e) => { container.style.width = (e.target as any).value + 'vw'; }); heightEl.addEventListener('input', (e) => { container.style.height = (e.target as any).value + 'vh'; }); var game = new ex.Engine({ canvasElementId: 'game', width: 800, height: 600, displayMode: ex.DisplayMode.FitContainer, pointerScope: ex.PointerScope.Canvas }); game.start();