diff --git a/src/engine/Actions/Action/Flash.ts b/src/engine/Actions/Action/Flash.ts index 8d23bfac..d5d049e7 100644 --- a/src/engine/Actions/Action/Flash.ts +++ b/src/engine/Actions/Action/Flash.ts @@ -3,7 +3,8 @@ import { Entity } from '../../EntityComponentSystem/Entity'; import { Action, nextActionId } from '../Action'; import { Actor } from '../../Actor'; import { Material } from '../../Graphics/Context/material'; -import { Shader, Color } from '../../excalibur'; +import { Color } from '../../Color'; +import { Shader } from '../../Graphics/Context/shader'; export class Flash implements Action { id = nextActionId(); diff --git a/src/engine/Graphics/Debug.ts b/src/engine/Graphics/Debug.ts index ae7f4efe..57f490d9 100644 --- a/src/engine/Graphics/Debug.ts +++ b/src/engine/Graphics/Debug.ts @@ -2,7 +2,7 @@ import { Vector } from '../Math/vector'; import { ExcaliburGraphicsContext, LineGraphicsOptions, PointGraphicsOptions } from './Context/ExcaliburGraphicsContext'; import { Color } from '../Color'; import { Ray } from '../Math/ray'; -import { BoundingBox } from '../excalibur'; +import { BoundingBox } from '../Collision/BoundingBox'; export class Debug { static _drawCalls: ((ctx: ExcaliburGraphicsContext) => void)[] = []; diff --git a/src/engine/Input/PointerComponent.ts b/src/engine/Input/PointerComponent.ts index 99729538..44094dfb 100644 --- a/src/engine/Input/PointerComponent.ts +++ b/src/engine/Input/PointerComponent.ts @@ -1,5 +1,5 @@ import { Component } from '../EntityComponentSystem/Component'; -import { BoundingBox } from '../excalibur'; +import { BoundingBox } from '../Collision/BoundingBox'; export interface PointerComponentOptions { useColliderShape?: boolean;