From b2cdda07cf10bf4e6970bc31c2e38e741a92d07c Mon Sep 17 00:00:00 2001 From: Eugene Medynskiy Date: Sun, 6 Jul 2025 13:43:30 -0500 Subject: [PATCH] docs: Update scene-crossfade.ts example (#3467) * Change game.goto to game.goToScene * Example now compiles and runs correctly --- site/docs/02-fundamentals/examples/scene-crossfade.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/site/docs/02-fundamentals/examples/scene-crossfade.ts b/site/docs/02-fundamentals/examples/scene-crossfade.ts index 564054af..d3e32732 100644 --- a/site/docs/02-fundamentals/examples/scene-crossfade.ts +++ b/site/docs/02-fundamentals/examples/scene-crossfade.ts @@ -40,7 +40,7 @@ game.add('scene2', { }); game.input.pointers.primary.on('down', () => { - game.currentSceneName === 'scene2' ? game.goto('scene1') : game.goto('scene2'); + game.currentSceneName === 'scene2' ? game.goToScene('scene1') : game.goToScene('scene2'); }); -game.start('scene2'); \ No newline at end of file +game.start('scene2'); -- 2.51.2