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[READ-ONLY] Mirror of https://github.com/excaliburjs/Excalibur. 🎮 Your friendly TypeScript 2D game engine for the web 🗡️ excaliburjs.com
excalibur excaliburjs game-development game-engine game-framework gamedev games html5-canvas typescript
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TypeScript
1234567891011121314151617/** * Determines the scope of handling mouse/touch events. */
export enum PointerScope { /** * Handle events on the `canvas` element only. Events originating outside the * `canvas` will not be handled. */ Canvas = 'Canvas',
/** * Handles events on the entire document. All events will be handled by Excalibur. */ Document = 'Document'}