/* Consoles have no system OpenSSL, so Wii, Wii U and 3DS redirect to wolfram's * own OpenSSL compat layer (see src/platform/openssl_compat.c, added to the * build by the matching branch in CMakeLists.txt). Everywhere else a real * OpenSSL is available; delegate to it via #include_next so that -Isrc (which * places this shim ahead of the system OpenSSL in the search path) does not * shadow the real headers. */ #if defined(WOLFRAM_WII) || defined(WOLFRAM_WIIU) || defined(WOLFRAM_3DS) #include "../platform/openssl_compat.h" #else #include_next #endif