#pragma once #include #include #include "activities/Activity.h" #include "components/OptionPopup.h" class ConfirmationActivity : public Activity { private: // Input data std::string heading; std::string body; OptionPopup confirmPopup; public: ConfirmationActivity(GfxRenderer& renderer, MappedInputManager& mappedInput, const std::string& heading, const std::string& body); void onEnter() override; void loop() override; void render(RenderLock&& lock) override; };