Something went wrong. Try again.
A fork of https://github.com/crosspoint-reader/crosspoint-reader
Something went wrong. Try again.
2.1 kB · 53 lines
C
at master
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253#pragma once
#include <functional>#include <vector>
#include "MappedInputManager.h"
class ButtonNavigator final { using Callback = std::function<void()>; using Buttons = std::vector<MappedInputManager::Button>;
const uint16_t continuousStartMs; const uint16_t continuousIntervalMs; uint32_t lastContinuousNavTime = 0; static const MappedInputManager* mappedInput;
[[nodiscard]] bool shouldNavigateContinuously() const;
public: explicit ButtonNavigator(const uint16_t continuousIntervalMs = 500, const uint16_t continuousStartMs = 500) : continuousStartMs(continuousStartMs), continuousIntervalMs(continuousIntervalMs) {}
static void setMappedInputManager(const MappedInputManager& mappedInputManager) { mappedInput = &mappedInputManager; }
void onNext(const Callback& callback); void onPrevious(const Callback& callback); void onPressAndContinuous(const Buttons& buttons, const Callback& callback);
void onNextPress(const Callback& callback); void onPreviousPress(const Callback& callback); void onPress(const Buttons& buttons, const Callback& callback);
void onNextRelease(const Callback& callback); void onPreviousRelease(const Callback& callback); void onRelease(const Buttons& buttons, const Callback& callback);
void onNextContinuous(const Callback& callback); void onPreviousContinuous(const Callback& callback); void onContinuous(const Buttons& buttons, const Callback& callback);
[[nodiscard]] static int nextIndex(int currentIndex, int totalItems); [[nodiscard]] static int previousIndex(int currentIndex, int totalItems);
[[nodiscard]] static int nextPageIndex(int currentIndex, int totalItems, int itemsPerPage); [[nodiscard]] static int previousPageIndex(int currentIndex, int totalItems, int itemsPerPage);
[[nodiscard]] static Buttons getNextButtons() { return {MappedInputManager::Button::Down, MappedInputManager::Button::Right}; } [[nodiscard]] static Buttons getPreviousButtons() { return {MappedInputManager::Button::Up, MappedInputManager::Button::Left}; }};