Something went wrong. Try again.
This repository has no description
Something went wrong. Try again.
4.1 kB · 176 lines
C++
at develop
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- *//* * Main authors: * Christian Schulte <schulte@gecode.org> * Vincent Barichard <Vincent.Barichard@univ-angers.fr> * * Copyright: * Christian Schulte, 2003 * Vincent Barichard, 2012 * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */
namespace Gecode { namespace Float {
/* * Constructors and initialization * */ forceinline MinusView::MinusView(void) {} forceinline MinusView::MinusView(const FloatView& y) : DerivedView<FloatView>(y) {}
/* * Value access * */ forceinline FloatVal MinusView::domain(void) const { return -x.domain(); } forceinline FloatNum MinusView::min(void) const { return -x.max(); } forceinline FloatNum MinusView::max(void) const { return -x.min(); } forceinline FloatNum MinusView::med(void) const { return -x.med(); } forceinline FloatVal MinusView::val(void) const { return -x.val(); }
forceinline FloatNum MinusView::size(void) const { return x.size(); }
/* * Domain tests * */ forceinline bool MinusView::zero_in(void) const { return x.zero_in(); } forceinline bool MinusView::in(FloatNum n) const { return x.in(-n); } forceinline bool MinusView::in(const FloatVal& n) const { return x.in(-n); }
/* * Domain update by value * */ forceinline ModEvent MinusView::lq(Space& home, int n) { return x.gq(home,-n); } forceinline ModEvent MinusView::lq(Space& home, FloatNum n) { return x.gq(home,-n); } forceinline ModEvent MinusView::lq(Space& home, FloatVal n) { return x.gq(home,-n); }
forceinline ModEvent MinusView::gq(Space& home, int n) { return x.lq(home,-n); } forceinline ModEvent MinusView::gq(Space& home, FloatNum n) { return x.lq(home,-n); } forceinline ModEvent MinusView::gq(Space& home, FloatVal n) { return x.lq(home,-n); }
forceinline ModEvent MinusView::eq(Space& home, int n) { return x.eq(home,-n); } forceinline ModEvent MinusView::eq(Space& home, FloatNum n) { return x.eq(home,-n); } forceinline ModEvent MinusView::eq(Space& home, const FloatVal& n) { return x.eq(home,-n); }
/* * Delta information for advisors * */ forceinline FloatNum MinusView::min(const Delta& d) const { return -x.max(d); } forceinline FloatNum MinusView::max(const Delta& d) const { return -x.min(d); }
forceinline ModEventDelta MinusView::med(ModEvent me) { return VarImpView<FloatVar>::med(me); }
/* * View comparison * */ forceinline bool operator ==(const MinusView& x, const MinusView& y) { return x.base() == y.base(); } forceinline bool operator !=(const MinusView& x, const MinusView& y) { return !(x == y); }
}}
// STATISTICS: float-var