diff --git a/README.md b/README.md
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--- a/README.md
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-# 🔄 Sync Skeleton 💀
-
-A CSS-only skeleton loader that supports syncing multiple elements' loading indicator at the same time.
-
-
-

-

-
-
-## Installation
-
-```shell
-npm install sync-skeleton
-```
-
-## 📐 CSS Variables for customising
-
-### 🎨 Styling / Design;
-
-These can be overridden on a per-element basis.
-
-| Variable | default | type | Description |
-| ---------------------------------------- | --------------------------- | ---------- | -------------------------------------------------- |
-| `--skeleton-base-color` | `hsl(0 0% 92% / 100%)` | `` | The base color of the skeleton |
-| `--skeleton-base-color-dark` | `hsl(0 0% 20% / 100%)` | `` | The base color of the skeleton in dark mode |
-| `--skeleton-highlight-color` | `hsl(0 0% 96% / 100%)` | `` | The highlight color of the skeleton |
-| `--skeleton-highlight-color-dark` | `hsl(0 0% 15% / 100%)` | `` | The highlight color of the skeleton in dark mode |
-| `--skeleton-highlight-size` | `clamp(100px, 50vw, 500px)` | `` | The width of the highlight wave gradient |
-| `--skeleton-highlight-leading-edge-blur` | `clamp(10px, 5vw, 50px)` | `` | How much to blur the leading edge of the highlight |
-| `--skeleton-radius` | `0px` | `` | The radius of the skeleton |
-| `--skeleton-angle` | `90deg` | `` | The angle of the highlight |
-
-### 🎬 Animation;
-
-Animation variables are only global (not per-element) and editable via the `:root {}` selector.
-
-| Variable | default | type | Description |
-| --------------------------------------- | ------------------------------------ | ------------------- | ------------------------------------------------------------------------------------------------ |
-| `--skeleton-ease` | `cubic-bezier(0.45, 0.3, 0.7, 0.55)` | `` | The ease of the animation |
-| `--skeleton-animation-animation-speed` | `400` | `` | _(px)_ - The distance the animation will travel in pixels |
-| `--skeleton-animation-animation-time` | `1` | `` | _(seconds)_ - The time of each animation loop |
-| `--skeleton-animation-animation-scaler` | `0.7` | `` | _(0-1)_ - How much to scale the animation speed up as the screen size increases, 0.7 feels good. |
-
-### 📝 Example;
-
-```css
-/* example of modifying the default color variables */
-:root {
- /* apply to all loader elements */
- --skeleton-radius: 4px;
-}
-.orange-purple-loader {
- /* apply to loaders with the 'orange-purple-loader' class only */
- --skeleton-base-color: tomato;
- --skeleton-base-color-dark: darkred;
- --skeleton-highlight-color: darkslateblue;
- --skeleton-highlight-color-dark: indigo;
-}
-```
-
-See the [examples folder](example) for more detailed examples with different frameworks.
-
-## 🌙 Dark Mode;
-
-We automatically apply dark mode to the skeleton when the `color-scheme` is set to `dark` or `light dark` and the `prefers-color-scheme` is set to `dark`,
-which will then draw on the `--skeleton-base-color-dark` and `--skeleton-highlight-color-dark` variables.
-
-Additionally, you can add the `dark` class to the skeleton to force dark mode.
-
-```html
-...
-```
-
-Or if your entire application is a dark theme, then you can simply change
-the `--skeleton-base-color` to an appropriate shade of your choice.
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diff --git a/package/README.md b/package/README.md
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+# 🔄 Sync Skeleton 💀
+
+A CSS-only skeleton loader that supports syncing multiple elements' loading indicator at the same time.
+
+
+

+

+
+
+## Installation
+
+```shell
+npm install sync-skeleton
+```
+
+## 📐 CSS Variables for customising
+
+### 🎨 Styling / Design;
+
+These can be overridden on a per-element basis.
+
+| Variable | default | type | Description |
+| ---------------------------------------- | --------------------------- | ---------- | -------------------------------------------------- |
+| `--skeleton-base-color` | `hsl(0 0% 92% / 100%)` | `` | The base color of the skeleton |
+| `--skeleton-base-color-dark` | `hsl(0 0% 20% / 100%)` | `` | The base color of the skeleton in dark mode |
+| `--skeleton-highlight-color` | `hsl(0 0% 96% / 100%)` | `` | The highlight color of the skeleton |
+| `--skeleton-highlight-color-dark` | `hsl(0 0% 15% / 100%)` | `` | The highlight color of the skeleton in dark mode |
+| `--skeleton-highlight-size` | `clamp(100px, 50vw, 500px)` | `` | The width of the highlight wave gradient |
+| `--skeleton-highlight-leading-edge-blur` | `clamp(10px, 5vw, 50px)` | `` | How much to blur the leading edge of the highlight |
+| `--skeleton-radius` | `0px` | `` | The radius of the skeleton |
+| `--skeleton-angle` | `90deg` | `` | The angle of the highlight |
+
+### 🎬 Animation;
+
+Animation variables are only global (not per-element) and editable via the `:root {}` selector.
+
+| Variable | default | type | Description |
+| --------------------------------------- | ------------------------------------ | ------------------- | ------------------------------------------------------------------------------------------------ |
+| `--skeleton-ease` | `cubic-bezier(0.45, 0.3, 0.7, 0.55)` | `` | The ease of the animation |
+| `--skeleton-animation-animation-speed` | `400` | `` | _(px)_ - The distance the animation will travel in pixels |
+| `--skeleton-animation-animation-time` | `1` | `` | _(seconds)_ - The time of each animation loop |
+| `--skeleton-animation-animation-scaler` | `0.7` | `` | _(0-1)_ - How much to scale the animation speed up as the screen size increases, 0.7 feels good. |
+
+### 📝 Example;
+
+```css
+/* example of modifying the default color variables */
+:root {
+ /* apply to all loader elements */
+ --skeleton-radius: 4px;
+}
+.orange-purple-loader {
+ /* apply to loaders with the 'orange-purple-loader' class only */
+ --skeleton-base-color: tomato;
+ --skeleton-base-color-dark: darkred;
+ --skeleton-highlight-color: darkslateblue;
+ --skeleton-highlight-color-dark: indigo;
+}
+```
+
+See the [examples folder](example) for more detailed examples with different frameworks.
+
+## 🌙 Dark Mode;
+
+We automatically apply dark mode to the skeleton when the `color-scheme` is set to `dark` or `light dark` and the `prefers-color-scheme` is set to `dark`,
+which will then draw on the `--skeleton-base-color-dark` and `--skeleton-highlight-color-dark` variables.
+
+Additionally, you can add the `dark` class to the skeleton to force dark mode.
+
+```html
+...
+```
+
+Or if your entire application is a dark theme, then you can simply change
+the `--skeleton-base-color` to an appropriate shade of your choice.