diff --git a/src/main/java/me/melontini/andromeda/util/CommonValues.java b/src/main/java/me/melontini/andromeda/util/CommonValues.java index dffd7a85..bade91f8 100644 --- a/src/main/java/me/melontini/andromeda/util/CommonValues.java +++ b/src/main/java/me/melontini/andromeda/util/CommonValues.java @@ -86,7 +86,7 @@ public class CommonValues { } private static Platform resolvePlatform() { - if (FabricLoader.getInstance().isModLoaded("connectormod")) { + if (FabricLoader.getInstance().isModLoaded(Platform.CONNECTOR.modId)) { try { //The above check should be fine, but just in case. Class.forName("dev.su5ed.sinytra.connector.mod.ConnectorMod"); @@ -94,7 +94,7 @@ public class CommonValues { } catch (ClassNotFoundException ignored) { } } - if (FabricLoader.getInstance().isModLoaded("quilt_loader")) { + if (FabricLoader.getInstance().isModLoaded(Platform.QUILT.modId)) { String sn = MixinService.getService().getName().replaceAll("^Knot|^Launchwrapper|^ModLauncher|/", ""); if ("quilt".equalsIgnoreCase(sn)) return Platform.QUILT; } -- 2.51.2 From 99ba9fa7acb3715303d24ad574d9d66bb8a76b16 Mon Sep 17 00:00:00 2001 From: melontini <104443436+melontini@users.noreply.github.com> Date: Mon, 4 Dec 2023 17:02:47 +0700 Subject: [PATCH 2/2] CHANGELOG.md --- CHANGELOG.md | 40 +++++++++++++--------------------------- 1 file changed, 13 insertions(+), 27 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index d9dfc680..22d14304 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,31 +1,17 @@ ### What's New: -New Tweaks: -* Can Zombies Throw Items? - * An extension of "Throwable Items". - * Allows zombies to throw items with behaviors. -* Zombies Don't Pickup Garbage - * Prevents zombies from picking up garbage with no use. -* All Zombies Can Pick up Items - * Gives all zombies the ability to pickup items. -* Guarded Loot! - * Block players from opening unlooted containers if there are any monsters nearby. -* New Snowball Tweaks! - * Melt When on Fire: Snowballs will melt if set on fire. - * Build Up Layers: Snowballs will freeze water and build up snow layers on hit. +## Alpha warning! -*** +- In v1.0.0 Andromeda has been rewritten in a fairly major way. There were a lot of breaking changes! +- This release does not function properly on Connector and requires some complicated fixes on its side. +- I suggest reading the "State of Andromeda" post I made on GitHub for more context and changes in this version! -* Cloth Config is no longer required. You'll have no config screen without it, though. -* Added config fix-ups. Makes updating to new versions even easier, by renaming/converting old keys and values! -* Updated a few config keys. -* Added a switch for Bed Explosion Power. -* Added a fallback in case of some mixin and general failures. -* Multiple processors can now be blamed for setting a feature. -* Added `fabric:load_conditions` support to mod's resources. -* Tried to improve JSON parsing. It should be faster* and have better error messages. -* Moved `ItemBehaviors` to `api`. You still need to use its entrypoint. -* Removed BoatEntityMixin in favor of AWs and an `@Override` in FurnaceBoatEntity. -* A billion of other internal changes. -* Updated Chinese translation. Courtesy of [Rad233](https://github.com/Rad233). -* Updated Dark Matter. \ No newline at end of file +### https://github.com/melontini/andromeda/discussions/63 + +Something not mentioned in the post: + +- All resources were moved from `am_{something}` to `andromeda/{something}` +- There's no config migration, so you need to re-configure the mod again, sorry. +- `throwable_items:blacklist` is now part of the data pack as `"disabled": true`. +- Added `andromeda:tempting_for_villagers` tag to specify items villagers will follow. +- Throwable Items can now be dispensed! \ No newline at end of file