diff --git a/docs/blocks.md b/docs/blocks.md index d837a95..c166322 100644 --- a/docs/blocks.md +++ b/docs/blocks.md @@ -21,7 +21,7 @@ Lets you fill glass bottles with water using cacti. The top cactus will break and drop a dead bush after 3 uses. -## Useful Fletching Table 🏹 +## Fletching Table Tweaks🏹 Tighten the string of your bow in the fletching table for improved accuracy. diff --git a/docs/entities.md b/docs/entities.md index a0085e8..acb8f92 100644 --- a/docs/entities.md +++ b/docs/entities.md @@ -101,15 +101,15 @@ Villagers will follow you when you have an emerald block in your hand. You can specify additional items using the `andromeda:tempting_for_villagers` tag. -## Better Furnace Minecart 🛤️ +## Furnace Minecart Tweaks🛤️ -A few tweaks to make furnace minecarts just a bit better +A few tweaks to make furnace minecarts just a bit more useful -- You can now configure the max fuel allowed for the cart. (45000 by default, 2147483647 max) -- The same fuel you can use in a normal furnace can now be used in minecarts with a furnace. +- The max fuel a furnace cart can store is configurable. (45000 by default, 2147483647 max) +- Any fuel that works in a regular furnace can be used with the furnace minecart. Optionally, Furnace minecarts will take fuel from nearby inventory carts, such as minecarts with chests, hoppers and possibly modded ones. -If a cart has stopped, you have to push it with your hand before it moves. +If a cart has stopped, it has to be pushed before it moves. ## New Minecarts 🛤️ diff --git a/docs/items.md b/docs/items.md index 7102059..ae33375 100644 --- a/docs/items.md +++ b/docs/items.md @@ -60,7 +60,7 @@ As of 0.7.0 you can pick: ::: -## Slightly Better Item Names ⚒⛏ +## Informative Item Names ⚒⛏ Show item durability (in %) if durability is < 100% or item count if count is > 1 @@ -91,9 +91,9 @@ Now throw a nether star and a totem onto the beacon and watch them ascend. You can also disable ascension in the config and create your own way to get the totem! -## Balanced Mending ⚒️ +## Mending Tweaks ⚒️ -Balances mending a bit, by making it remove the "Too Expensive" error instead of repairing items via XP. +Tweaks mending by making it remove the "Too Expensive" error instead of repairing items via XP. Also sets anvil's XP cap to 40 levels, but not really because the cap is 40 + the amount of repair items. @@ -109,4 +109,3 @@ For the sake of balance, you can configure whether players can "pick up" spawner Your browser does not support the video tag. -