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sts2-sim
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A high-octane super fast real Slay the Spire 2 deck damage simulator
gaming
+1 more
gaming
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Overview
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sts2-sim
/
src
4 folders
·
13 files
at
main
Cee
·
Add Silent card test battery (174 tests, 95% pass)
·
5mo ago
7f696af7
Policies
Filter Unplayable cards (Ascenders Bane, Burn) out of policy choices
5mo ago
Server
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
SilentTests
Add Silent card test battery (174 tests, 95% pass)
5mo ago
Sim
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
AutoCardSelector.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
BestOfKRunner.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
CardIdResolver.cs
Refactor StS2Sim for future expansion
5mo ago
CardLabels.cs
Refactor StS2Sim for future expansion
5mo ago
DamagePerTurnSim.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
GodotShims.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
Harness.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
PlayCapture.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
Program.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago
Reflect.cs
Refactor StS2Sim for future expansion
5mo ago
SaveFileReader.cs
Wire upgrade levels through save reader, sim, and UI
5mo ago
SmokeTests.cs
Filter Unplayable cards (Ascenders Bane, Burn) out of policy choices
5mo ago
TurnHooks.cs
Major harness work: load relics, fire all turn-cycle hooks, real energy/draw flow
5mo ago