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jev-facade
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jev-facade
/
tests
5 files
at
main
Cee
·
Rename to jev-facade; rebuild the shipped classes and the screenshot to match
·
1w ago
1aa68a15
test_classfile.py
Second review pass: fixed sidecar address (it is compiled into the patch), refuse a double bind, Host check on reads too, .env BOM/UTF-16 and non-numeric settings as messages, validate /classify input, skip Jev for empty lines, monitor backfills after a reconnect, eval can demand 'no reference' (found and fixed two spurious ones), retarget test exercises retarget, README install steps in the right terminals
1w ago
test_classify.py
Second review pass: fixed sidecar address (it is compiled into the patch), refuse a double bind, Host check on reads too, .env BOM/UTF-16 and non-numeric settings as messages, validate /classify input, skip Jev for empty lines, monitor backfills after a reconnect, eval can demand 'no reference' (found and fixed two spurious ones), retarget test exercises retarget, README install steps in the right terminals
1w ago
test_dialogue.py
Review fixes (sidecar): refuse POSTs a web page could send, survive sidecar restarts in an open monitor, close the event-stream race, catch all network failures, require the choice to carry a probability, isolate tests from the environment, exact monitor highlights
1w ago
test_prebuilt.py
Two double-clicks to play: ship the compiled patch classes (no JDK for players), install.bat elevates itself, play.bat starts the sidecar, opens the monitor and launches the game; README quick start with links
1w ago
test_wire.py
Rename to jev-facade; rebuild the shipped classes and the screenshot to match
1w ago