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misaligned
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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
cameron.tngl.io/misaligned
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Overview
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misaligned
/
wiki
9 folders
·
3 files
at
worktree-hero-page
Cameron
·
Hero: the server is the cursor at the end of MISALIGNED.
·
3mo ago
2e1dafd9
art
Splash hero: Midjourney plate with rack as the second I.
3mo ago
engineering
B1 spec status audit: evidence-backed notes, flow-substrate IMPLEMENTED
3mo ago
gameplay
Wiki migration stage 2a/4: pure move (git mv every spec/knowledge page)
3mo ago
interface
Design capture: maintenance dependency, wires law decided, core death.
3mo ago
log
Hero: the server is the cursor at the end of MISALIGNED.
3mo ago
mechanics
Core death locked in: rollback is spatial.
3mo ago
process
Splash hero: Midjourney plate with rack as the second I.
3mo ago
vision
Merge remote main; drop accidental worktree checkpoint.
3mo ago
world
Design capture: ring claim mark, machine work tokens, the dark opening.
3mo ago
DESIGN.md
Wiki migration stage 3/4: render (mdBook + the gate)
3mo ago
overview.md
Add misaligned-assets procedural mesh tester.
3mo ago
SUMMARY.md
Design capture: tokens affirmed, people join the token graph.
3mo ago