diff --git a/wiki/interface/bevy.md b/wiki/interface/bevy.md --- a/wiki/interface/bevy.md +++ b/wiki/interface/bevy.md @@ -117,14 +117,6 @@ close default; `F4` toggles the dev work light (a flat neutral flood, not a player surface). F3 flips to the flat sensorium render; the mode is not saved and changes no sim state. - status. The header repeats trace debt so "safe to resume cover" remains - visible while reviewing people/raw recordings. Selection is a `>` marker; - Enter opens the context menu on the selection, and the recruit flow prompts - for the reveal level. -- **Material preview** — F3 toggles a frontend-only HD-2D material render of - the same canvas: floor planes, wall boxes, billboarded machines/people, and - amber/cold lighting under the same fog rules. It is not saved and changes no - sim state; the flat sensorium remains the default. - **Overlays** — title card and the RUN ENDED card (reason, day / tick). Text remains ASCII-only because Bevy's embedded default font carries a limited diff --git a/wiki/log/2026-07-10-tick-bevy-stale-preview.md b/wiki/log/2026-07-10-tick-bevy-stale-preview.md new file mode 100644 --- /dev/null +++ b/wiki/log/2026-07-10-tick-bevy-stale-preview.md @@ -0,0 +1,30 @@ +# 2026-07-10 — Tick: remove stale Material preview section from bevy.md + +``` +Type: log +``` + +## Intent + +Tick audit of the context-menu / machine-work slice found a stale +"Material preview" bullet in `wiki/interface/bevy.md` claiming "the flat +sensorium remains the default," contradicting both the code +(`RenderMode::default()` has `material: true` since 2026-07-08) and the +same page's own "Material render (default)" section. A stray duplicate +fragment from the People panel section was also lodged inside the +Material render section. + +## Changed + +- Removed the stale "Material preview" bullet (fully superseded by the + "Material render (default)" section and the Controls F3 line). +- Removed the stray "status. The header repeats trace debt..." fragment + (a duplicate of the People panel section text). + +## Checks + +`./tools/check.sh --docs`. + +## Spec impact + +Knowledge correction only — no law, spec, or behavior change. diff --git a/wiki/log/DEVLOG.md b/wiki/log/DEVLOG.md --- a/wiki/log/DEVLOG.md +++ b/wiki/log/DEVLOG.md @@ -10,6 +10,11 @@ +## 2026-07-10 - Tick: remove stale Material preview section from bevy.md + +- Intent: Tick audit of the context-menu / machine-work slice found a stale "Material preview" bullet in `wiki/interface/bevy.md` claiming "the flat sensorium remains the default," contradicting both the code (`RenderMode::default()` has `material: true` since 2026-07-08) and the same p... +- Log: [wiki/log/2026-07-10-tick-bevy-stale-preview.md](2026-07-10-tick-bevy-stale-preview.md) + ## 2026-07-10 - Generated DEVLOG and specs board (agent-scale slice C) - Intent: Stop parallel landings from hand-unioning `wiki/log/DEVLOG.md` and `wiki/process/specs.md`. Session logs and spec frontmatter are the sources; indexes are regenerated.