A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
README.md

world/characters/ #

Type: knowledge

Cast pages — each a Type: spec document defining one named human's observer configuration, person configuration, asset tasks, schedule, narrative role, and procedural template for scale-up (design corpus: "People as Agents"). Also chargen.md (the origin picker: what you were built for, and how that seeds a run) since an origin is squarely about who the player-character is, not a standalone system.